What Are Thrones Made Of? - Part V: Cadaver’s Folly
It used to be that vessels entering the Settler’s Cove would use the “ruins” of Eicherburg as a marker by which one could ascertain their distance to the region’s surviving settlements or fix navigational measurements. The reason for this is simple. Unlike most other ruined efforts of mankind to settle the New World, the stone buildings of what soon earned the name of Darien’s Folly remained untouched by weather or flora for centuries, its small parcel of coast cleared out and its structures bare for all to see.
In order to reckon the settlement’s origins, we must turn back to Year 1698 of the Imperial Calendar. At that time, what we now know to be the powerful city-state of Marienburg and the Wasteland nominally under its control were still known as the Barony of Westerland, and thus still an integral elector countship of the Empire of Man. While formal independence was still more than six centuries away at the time, this did not mean that the region was without tribulations.
At the time, the families of the mercantile class in the city had long begun to assert the power which in modern times corresponds to the Houses which control much of Marienburg’s Burgerhof. Among said families stood that of accomplished aristocrat Eicher Darien, who earned much of his fortune in trading with the -at the time nascent- New World sealanes. Because of this, it should surprise none that it was his family which spearheaded and subsidized the construction of a settlement in Settler’s Cove.
Originally named New Marienburg, the colony saw enough success to become a permanent local fixture. Enough so that, for example, within a few years of its humble settlement by a few thousand wastelander peasants, many of the town’s wooden buildings had been torn down and replaced by permanent stone constructions. This is notable, as it would take centuries for many of Lustria’s modern human polities to improve themselves in such a way.
The colony’s success, however, drew the interest of Emperor Sigismund IV and his council, who -fearing that the city could be seen as a symbol of Marienburger independence- had it ordered that all ships heading for it from the Sea of Claws should be confiscated or burned.
This instantly put a chokehold onto a city which had -regretably- invested little into autonomy in matters of food and other basic necessities, as Eicher had expected that the constant influx of vessels from his home city would solve such a bottleneck.
His attempts to appease Imperial authorities -such as the renaming of the settlement to Eicherburg in 1701- largely failed, starving the city into a ghostly ruin less than a decade after its founding. While it is unclear when the last of Darien’s Folly two thousand inhabitants perished, the colony remained untouched by nature until the 26th Century.
Many alleged that the city’s pristine status was the result of its haunting by the ghosts of the hungering dead, with some adventurers who have dared to attempt looting it claiming that the walls and ceilings of Darien’s Folly record the hunger-borne madness that choked the townsfolk until they could no longer move or stand.
What is clear is that the ruins are much harder to find nowadays, and that their deterioration has erased any clues as to what the final days of the colony might have been like.
— “Collected Lectures on Lustria”, by Gottlieb Ochsner. Volume II: On the Isthmus and its City States.
The Felldowns, Port Reaver, Settler’s Cove, Isthmus of Lustria
14th of Brauzeit, 2538 I.C. // 40.0.9.16.14 2 B’en 7 Sak
For as long as Stefan remembers, the Felldowns have been the second-busiest corner of Port Reaver, just after the port. And it doesn’t take a wizard to figure out why. A Lustrian pirate outpost lives -and most importantly- dies by its ships. And so, the only thing almost as important as the place where all the ships
are is the one where new ships are built, and really damaged ones drydock.
That business had been constant during his earlier childhood- and had only increased after the arrival of King Bastjan, but so had the trouble. Trouble most of his fellow orphans had stayed out of. After all, they all used to be too small to really get hired for any shipwright jobs, and said shipwrights -men who would spend their days sweating and half-naked under the dry season sun- weren’t really good pickpocketing targets.
And yet, things in the ever-busy place have only changed faster and faster since Stefan’s short stint working in and around them.
‘Three months.’ He realizes to himself.
‘Maybe four, has it really been such little time?’
Back then, he’d felt as if being just one of a dozen messengers for one of the major merchants in the city had been his big break in life, a cot and the prospects of buying himself some new clothes seemed like a gift from the Sea Gods.
Now… Well, he may still be an errand boy, but he is one to the second-most powerful man in Port Reaver. One who the people around have grown more and more fond of as orchard and crop plagues have lessened their impact under his watch.
‘They just like him because they don’t have to pay him for his services, though.’ Stefan reminds himself. Von Danling’s deal with the King did mean that his services would be exchanged for certain privileges and the throne’s covering of his tower’s and experiments’ costs.
‘If he asked for payment, everyone who can’t afford it would hate his guts.’
Case in point…
“I have been waiting for that brigantine I paid for IN FULL for half a year now! If it takes any longer, I might as well stop calling myself a pirate!” An angry man, one among dozens, hammers his fist against the large wooden panels which are the entrance to the built-up warehouse used by the Felldowns’ master shipwright as both headquarters, study and private residence.
“My galleon has been in drydock long enough that I’ve had time to squeeze a bastard out.” A female captain, a rare but not strange sight, roars by the man, her hands permanently grabbing onto the handles of both of her pistols. “Do you expect me to birth out an entire workcrew to do your work for you, Azzarello?”
“Lord Al-Isar demands a report on the two hulks being repaired in this here port!” A third man, dressed in the colors of one of the pirate lords, howls. “The Gulf of Medes remains ripe with bodies, and his business will NOT be impeded!”
There’s not
that many of them. A dozen or so captains of self-governing ships, almost as many captains of lordly fleets -with their respective bodyguards- and even a couple “representatives” of the Lower Council.
A group of people far outsized by the hundreds upon hundreds who continue to work around them. certainly a magnitude too small to be called a mob, but offended enough to be riot-like in their animosity.
“I blame you for this. Just so we are all clear.” A woman’s stern voice distracts Stefan from his watching from one of the shattered windows directly above the angry and milling crowd.
Yasmeen Azzarello has not changed one bit since Stefan last saw her. The older Arabyan woman remains as stern-looking and grey-haired as always. Her winkled skin having once been that of a hard-worked beauty, a charcoal pencil rests on her ear as she glares at her guest.
Thankfully, that is not Stefan himself.
“I probably deserve it, yes, although I don’t believe that is too relevant to our current discussion.” Answers calmly the King’s wizard. Stefan can’t help but notice that -no matter how many meals they literally share- Cryston von Danling’s anatomy remains remarkably branch-like.
“It isn’t, you believe?” The woman’s tone becomes even more irate. “When Bastjan took Re Island, it didn’t bother me much. He’d be the seventh king this city has had since I came to live in it. Then he started trying to finish that damned wall, and siphoned half my workforce to work on it by offering them years’ worth of his loot. But at least they all returned when his funds ran dry. Then he built those fancy houses for Bretonnians of his, and half of his apprentices suddenly fancied themselves architects. Have you got the least idea of how many projects I had to delay?”
Stefan does. According to the few streetrats who eat at the guard’s barracks
and don’t look at him weird, the Felldowns may be the best place -alongsides the dockyards themselves- to repair or modify vessels. But only Azzarello and her small collection of aides had the knowledge far above a ship’s carpenter necessary to permanently modify functioning ships, or design entirely new variants. An invaluable service to the richer captains and lords.
Half the orphans and guttersnipes dreamt of being taken in by the woman, taught how to read and write and draw and create such things. Part of Stefan wonders if that may have been his fate, had he stuck around the Felldowns instead of being stolen by the bushmage.
“And then… And then
you arrive. Your stunt out in Last Henge cost me weeks of work, tons of material, a dozen tradesmen and three times as many hard-laborers. And as if that weren’t enough, now he’s thrown every last crew and fleet into disarray, and is planning on doing the wall bullshit again?!”
“Yes,” The wizard answers, scratching his beard in a way that lets a couple twigs and dry leaves fall off it. “That is a very good summary of your -our- relationship with the King. And one that I hope will not cloud your judgement of the proposal I am about to make.”
The master shipwright’s eyes roll. “Unless you can find me three hundred able-bodied men who will take no payment other than food, I doubt so.”
“Sadly, manpower is not within my purview. But your second-most cost is.”
“Don’t try to sell me that you can grow me copses of perfect timber, wizard. There are men like you in my homeland. If you were capable of doing such a thing once, you would have already killed yourself trying to do it a second time.”
Von Danling laughs at that, nodding along. “Indeed… But I understand enough to offer a much more reasonable solution. Port Reaver is already wealthy in wood. The problem, as it always has been, is to extract it.”
“Without losing entire camps to beasts and illness, you mean.”
“Precisely. And in that I can help. My powers are limited in force, but not in scope. I could -let us say- easily spend a day or two of my time every week visiting the logging yards with which you have more advantageous agreements for lumber prices. Guide them to patches of jungle where the wood is easier to extract, of good quality, and not as exposed to threats. That would cut your raw material-related costs by almost half, by the reckoning of Master Daddo.”
“And what do
you get out of such generosity?” The untrusting woman asks.
“Other than saving the lives of hard-working men and easing the lives of the people of Port Reaver, you mean?”
“Yes, I mean.”
“The King -for I am a mere servant- expects that in exchange for this privilege -which will be extended to none others in Port Reaver- you will continue lending him your workforce in projects like the ones you yourself have enumerated.”
“My people keep getting siphoned off, but I get theoretically cheaper lumber. And I am supposed to be grateful?”
“I will not insult your intelligence, Master Azzarello. You know the other option is to continue having to deal with the king’s whims in exchange for… Nothing?”
The woman takes a few moments, Stefan watches intently as she seems to tune in to the angry clients without.
“On one condition.”
“I’m listening.”
“None of my people go into the jungles again. None of them.”
“Mhh, I believe the King will be glad to accept such a reasonable demand.”
“He better fucking be.” The woman gets up, and so does the wizard as well, who turns to speak to Stefan.
“Lad. if you would, sneak out one of the side windows and inform the King of our agreement. And if you’d be so kind, stop by the barracks as you do so and inform a banner of the troublemakers gathered outside. After all, it is in the interest of Port Reaver that its greatest industry work unimpeded, is it not?”
Stefan nods, and begins heading for the door, exchanging a look with the Master Shipwright. For a second, her mask of anger and resentment breaks, replaced by eyes which look at him… With happiness?
“Oh, and one last thing.” Von Danling claps his hand as Stefan walks out the door and closes it. Obviously, the boy stays put, listening in. “As your backlog of contracts and projects becomes less congested… Our King would not be bothered, so to say, if those paid for by the Pirate Lords of this city were
not prioritized. After all, I believe all loot is shared equally when a vessel is successfully boarded. And it would make little sense for such fairness not to be applied in a city ruled by pirates, would it be?”
“No, I suppose it wouldn’t be.” For once, the weathered woman’s tone actually seems happy.
Darien’s Folly, Jungles of Pahualaxa, Isthmus of Lustria
When Roland wakes up with a splitting ache at the back of his head, slumped against the cold rock wall of a ruined larder in-set into some wall, his options are limited, but not inexistent.
The first thing he tries to do is get up by pushing himself back against the wall, which fails when his brain sends him back down with a stab of pain. After a few moments of cringing in pain and tears squeezing out of his hard-shut eyes, he musters the energy to bring his hand back to the area the pain’s epicenter is in. The fact that he can -somewhat- think and move his own body means that the wound can’t have been catastrophic.
The back of his head is indeed swollen but whatever his assailant had used to concuss him had not fissured bone. As he palms his hair, all he finds is long locks tanged and matted with dried blood. And when he prods further with a hiss of pain, he finds a dry scab.
No pieces of bone hanging off bits of flesh or brains outside of where they should be, as he’s often seen from those who have fallen to the maces of saurus in combat or sacrifice. For now, that is good enough.
Roland tries to take stock of himself. The rest of his body parts feel like they are where they should be, battered and cut by -likely- having been dragged through the jungle, but entirely manageable.
With one exception.
At first, as he grazes his own leg, he assumes the wound in his outer right thigh which is surrounded by a large amount of dried blood may have been a cut from a dagger or pierced by a spear or arrowhead.
Then he realizes that it is too-wide of a wound. Rectangular, instead of slit-like, and deep enough that he could press his fingertip inside of it. He doesn’t, of course, for the cut reveals the tender flesh of his leg muscle below the skin.
Some half forgotten conversation sparks in his mind. From back when he’d still been learning the languages of men, and Scar-Veteran Nakor would take him as observer in small thief-killing raids.
“The cuts around the lower torso are the best, that is where all the fat is in these ones.” One saurus among the group had said the night after a skirmish. Roland remembers having sat a small distance away with his Spawn Elder as the blue-scaled saurus had taught him how to make sense of the overlapping metal armor humans would often wear.
“No, the legs are best. It’s the only part of their scrawny bodies where there’s enough flesh to just take a big bite without a bone getting caught between your fangs. You cannot deny how satisfying it is, spawn-brother!” Another saurus had countered, a strip of uncooked flesh hanging from his maw.
Which helps Roland realize a simple truth.
He has been sampled, like a batch of fermented
metoctli almost ready to be enjoyed.
And somehow, the idea of being tasted before a feast brings him
comfort.
Because between that and fuzzy memories of his assailers, he can narrow down
what has captured him. A most necessary element to his escape. He is dealing with no lost adventurers or malicious slave-takers. The former wouldn’t have managed to down him, the latter wouldn’t have sampled his skin and flesh.
He is dealing with the things that -according to the elders- have dwelled in Lustria almost for as long as the humanity they decay from has. The results of some failed attempt at conquest centuries prior which lizardmen parties had never managed to excise.
As he mulls over any more specific information he could dredge from memory, Roland continues to inspect himself. His polearm is gone, obviously, and so is the satchel he’d been using to carry his travel-wares.
His leather kilt is still on him, but many of the bracelets and anklets he’d worn are missing, or have been snapped, their beads, golden pieces and other decorations strewn about. None large enough to be used as a weapon. He can even feel how sore he is in part of his head other than the wounded area, signifying that some of his braids have been pulled at to get the metal and ivory rings keeping them from unwinding.
So, he has no physical tools at his disposal. Improvisation shall be his only other option.
Which is a fortunate realization, as sound and movement alert him to the arrival of one of his captors to whatever room the larder is set in. The door is ajar, and judging by the loud groaning sound of something being moved off it, it had likely been blocked off by some other larger piece of furniture.
What greets his squinting eyes when his captor slams the door open is nothing short of a horrid sight.
A
Xibalban, a byproduct of the horrific things mankind had long ago taught itself by listening to the anathema’s whisperings.
A
ghoul, as most humans would call it.
Like the ones which had attacked him, the creature is humanoid and fully naked. Which is an irrelevant detail, considering how its gaunt nature is homogeneous, and what might have been a reproductive appendage centuries ago is barely a dry husk. Roland sees that first of all because he is still lying on the ground, and the undead also happens to be a stretched parody of human anatomy. Its legs are so thin that they look more like stilts. Its chest is so stretched that the gaps between its ribs -their contours perfectly visible through papery and gaunt skin- are wide enough to fit three fingers horizontally.
One of the thing’s arms is missing right at the shoulderblade, the uneven scar tissue around it indicating anything but a careful amputation, but the other is long enough that the ghoul is both upright
and has a tripodal stance.
Its head is the only thing un-stretched, which only makes it feel more alien to the body it doesn’t fit on. It is hairless and with fascial features so diminished that Roland can see a dent where its nasal bone ends and cartilage starts. Its lips are dry and stained with congealed blood.
And it looks down on him with such a maddened hunger.
Roland doesn’t even try to talk with it as the monster grabs his hair and pulls him upright with its remaining arm. The pain makes Roland scream with reignited pain, but at least it forces his body to react, adrenaline helping him find the energy and balance to stand just before the undead offense to nature begins ambling, dragging and pulling him somewhere else inside the dank stone structure. A ruin of some kind. Built by humans, judging by the poor stonework. It reminds him of Sudburg’s Waldeswacht, or the fortifications he’d inspected from a distance while investigating Port Reaver.
Certainly, it fits the description of the nest which he’d been taught of in younger years, halfway between the surviving human colonies and the anathema-worshipping outpost. A place humans may have another name for, but which his elders deigned to call the Xibalban Stoneworks.
As they move, the xibalban makes more and more pitiful sounds, clearly and deeply bothered by being forced to carry and not devour what it perceives as food. It is a thing driven by hunger as much as the Dark Elves are by cruelty.
It smells like a corpse after a day in the scorching sun mixed with other kinds of rot, and Roland sees its brittle skin is covered in scars and embedded with rocks and shards of bone.
And it is taking him towards more of its kind. For as they move the smells become stronger, and the babbling raspy noises of other creatures like itself become distressingly louder. The ground becomes littered with bones, most splintered for their marrow, and with filthy piles of branches, leaves and long-filthied cloths clearly used as nests by the animalistic undead.
It doesn't take much longer for them to reach some kind of hall. Perhaps a grand room for a council or a throne. Perhaps it used to be a place for feasting, judging by the wooden fragments strewn about, being clambered over the gathered commensals.
What once may have been wooden or even glass windows are just holes in the wall. It is night, and Roland knows not where he may have been taken, but the cloudless sky means that the twin moons let through enough light to give him a good look at them all.
Despite their common features -fatless bodies stretched in unnatural shapes, protruding bones, curved and crooked backs, faces of thin half-decayed teeth, fangs, and distended mouths- each ghoul is unique among its kind. And most unique of them all is the one which lets out a growl in a mockery of what once must have been some archaic form of imperial.
The word is undecipherable, but all the ghouls quickly fall silent in anything but salivating growls and pitiful wines. The one that speaks stands out, opposite to Roland and at the head of the collected diners.
What remains of Eicher Darien.
It is the largest of them all, with a back so crooked and bulging that his torso has the general shape of a kidney. From it hang two spindly arms, the right one twice as thick but bending inwards, the left one spindly, and curled around a stake which might have a decade ago been the handle of a spear. Stabbed through its skull and body are a collection of bones broken into stabbing shapes, and from a waist supported by two uncannily thin legs hangs a belt of skulls.
It takes a staggering step towards Roland as he is shoved off by his assumed guard. Then another. With every step, something jangles from the ghast’s neck. It may have once been the leather harness or collar of some animal, or a belt of great quality. But it is now little other than a gnawed strip of leather from which hangs a massive key. Too large to belong to a functional lock. It reminds him of the one he once saw resting in a cabinet in the office of the Governor-General during a visit years ago.
To the leader goes the first and most choice bite. A law of nature applied even among the unnatural.
As it moves towards Roland, dwarfing him, the beast’s mouth opens, an anoxic miasma of rotting meat exiting it and making the Xho’za’khanx’s eyes water. Its teeth are all shattered,
hammered, into gnarly triangles, a mockery of shark’s teeth. It is lipless, and a tongue waves and drools too long to fit in a human mouth.
It will kill him, with bites and slams and stabs of its splintered stake, or maybe it will rip his throat out, or maybe it will simply start enjoying his fatty torso meat or a mouthful of his leg, and its thirty or so subordinates will clamber and fight over each other, they will eat him alive.
Or maybe… Maybe not.
Xibalbans hunger. That is why the jungle quiets around them. Anything that doesn’t flee their spanning limbs becomes food. Likely, their only concern in prey selection is finding something just small enough to eat in full before it can be stolen by its fellow undead.
The thing looking down on him may once upon a time have hosted a human intelligence. But no longer. Calling it animalistic would be an insult to the instincts of the beasts which his patron has made him kin to.
“They will not care for what is served, will they?” Rolan speaks in reikspiel, igniting not even a spark of recognition from it. “They’ll just be hoping for a feast. So I shall give them that.”
Roland lunges and extends his arm.
Spooked, the misbegotten ghast both tries to snap at him and reels back.
Roland’s hand wraps around the damaged leather collar, and pulls down, straining with all his strength. He fears it may snap, and eventually it does, sending the key to a forgotten city clattering to the ground and breaking the stunned crowd of the undead.
Not before Roland’s pulling puts the ghast's neck slightly lower than eye level to himself.
The perfect height for him to bite into.
Skin gives away under his teeth like taut paper, but the flesh he sinks them into is as hard as jerky, and rotted blood congealed into a texture denser than honey fills his mouth.
But Roland pushes through. The thing is the definition of consumptive decay, its disgusting flesh hiding little. Finally, he meets another layer of resistance, a ribbed and hardened tube.
And rips out the ghasts windpipe, using its own thrashing to propel himself backwards as he spits the damned flesh out and slams against the ground.
The ghoul thrashes and bleed clumps of liquid decay. It is not meat worth eating even to the most desperate of scavengers.
But xibalbans are lesser than the most diminutive of carrion beetles. And in a blinking moment, the entire hall explodes into a cannibalistic frenzy.
They slam and crash into each other, biting and shoving for a chance at their master’s subpar flesh. The ones who do not fall for the rush and try to reach Roland are also delayed, as they have to cross the middle of the melee to get to him anyways, and half of them get caught up by it, finally succumbing to the frenzy and joining as a second wave.
“SKREEEE!”
The long-damned ruin erupts into a disgusting cacophony of howling, fighting and shouting. But not one loud enough to mask the sound that comes from one of the windowholes.
A massive bird flaps its winds as it squeaks and jumps on one of their edges, Roland had never seen such beautiful feathers reflect the guiding light of moonlight. He thinks not of what might lay beyond, for the within is a den of evil.
Roland jumps through the window, screaming a prayer to his godly lord.
Cold-One Stables, Temple-City of Pahuax, Jungles of Pahualaxa, Isthmus of Lustria
40.0.9.16.15 3 Men 8 Sak
“I swear to Carnun and all the bog-gods, if this is the way I die…” Barra grumbles -instinctively resorting to a mother language he hasn’t had a conversation in for years- to himself as he does his best to squeeze through a crowd of massive ash-stained reptilian warriors, the smallest one among them still easily capable of tearing his skull off like a ripe fruit in order to crack it and drink the insides.
At least he can hope his brains will taste good. They are all he’s got going on for himself
And yet, they all ignore him. He hopes that it’s because his smell is recognizable to their flaring nostrils. Or maybe it is the coat of paint some of the funnier kids have taken to periodically slathering him in.
But it’s probably just that they are all too engrossed with the spectacle he is trying to reach the viewing gallery for. Sure, a couple times he gets squeezed between two of the hulking warrior-caste and starts praying really hard, but eventually he makes it to the sheer stone ledge that separates the storerooms and barracks of the stable from the inner courtyard hewn out of solid rock, an indented pit just deep enough that the animals inside can’t just leap out, and blocked by thick wooden doors that lead onto the ramp that would let them all leave when called upon by whichever particularly scary saurus is their commander.
Barra comes to stand by the side of just the local he’d been hoping to find. The only other human in this corner of Pahuax.
Well, the only other living one.
“Fuuuuuuuck…” He offers as commentary as he stops shoulder to shoulder next to Elma Welser-Nakor, the stern young woman’s eyes locked on the aforementioned courtyard.
The remains strewn about it are much smaller in numbers than the size of the patches of blood-soaked sand and random pieces of meat and guts would suggest, but there’s still enough, currently being feasted upon, to paint a clear picture in red.
Twenty, maybe thirty corpses, human corpses, served as the day’s special meal to what passes for cavalry among the lizardmen. The Cold Ones, as they are called, are not like the small and slick -often- feathered bipedal reptiles Barra has seen dozens of times while “guiding” parties through Lustria. These are not slender-snouted false-birds stalking brooks like herons would, or talon-footed opportunists scurrying with eggs or small game caught in their jaws,
These are monsters with bodies covered in hard greenish scales and crowns, rows and collars of spikes covering them from their brush snouts to their muscular tails. With muscular arms capable of rending armor with their claws and haunches dense with enough corded muscle to carry an armored saurus with little complaint.
They are snarling reptilians which tug at the arms and spines of mostly eaten corpses until ligaments snap like tensed ropes.
The bodies are unrecognizable. They aren’t even bodies anymore, just segments of bone that still have layers of gristle, muscle and connective tissue attached to them. The animals almost play with them, prodding with their noses and kicking and throwing them to reposition and reveal the last few worthwhile bites.
“Caught one of your kids talking about it near where all the newbies are. I sent her off to that place where the skinks force them to stay quiet and sweep cobwebs. The rest got the message, but I don’t think you can keep this quiet very long, especially not if anyone involved made it out.”
“They didn’t.” Elma says with an emotionless voice. “They tried to use the Zultec Gate, just a few hundred meters south of here. The men that Ottilia woman got ideas into the head of. She must have guessed I wasn’t actually planning on helping and left as early as she felt she could. The skinks tallying all they took from pantries are bothered, since the saurus didn’t bother to recover anything.”
“You still haven’t told me why you are so sure there’s no survivors.”
“Because after the skinks at the Temple of Caxuatun alerted the barracks of the main group heading into the jungle, they themselves started looking for every adult human on this quadrant of the city. Have any of the children taught you about Caxuatun yet?”
“Nope.”
“He is the predator, he who stalks the deep jungles, whose passing causes the beasts to become suddenly silent and the winds to become still.” Elma recites a litany.
“Ah, yeah that’ll do it. So, no witnesses?”
“Not fully, keep facing down, but look to the upper left, to the space between two of the archest decorated with images of prey.” She explains.
Barra does as instructed, and finds himself looking at the small shape barely peeking out of the stables’ roof.
Skewer Girl.
“She’s going to keep being trouble. Believe me, I’m an expert.”
“Magnitudes less than the adults, they take priority. There is no way that none of this batch didn’t speak about it. For now, we will maintain the lie that they did make it out. But don’t force it, there isn’t a wide gap between the mistrust many of them see me with, and the tentative trust they have in you.”
“I know how to lie to people, Elma. But you need a solution, a quick one. If you want this-” Barra blanches for a second as the hollow sound of a cold one snapping while it crushes a ribcage underfoot, the organs still stuck to its inner lining becoming mashed. “Not to end up with all of them dead.”
“I’m working on a solution, a
proper one.”
“And will I be privy to your plans for it?”
Elma doesn’t bother to respond, which Barra takes as his cue to leave.
She doesn’t show up back at the human-full part of the city for a few more hours.
Maybe, Barra guesses, staying until the end had been her way of paying respect.
Or she’d stayed to keep an eye on their small beholder.
Or maybe she got some twisted satisfaction from seeing how those who had defied her orders had ended up faring.
He doesn’t fucking know. Somehow he finds himself missing the Herald. Who could have guessed the animal-whispering warrior-freak would end up being the easier one to get a read on?
The Godspile, Skeggi, Jarldom of Lyssa Bay, Jungles of Pahualaxa
1st of Silðimánuður, 2545 VR // 40.0.9.16.16 4 Kʼibʼ 9 Sak
Godspile Mountain is not a place Njal visits often. And that’s despite how common it is for Skeggi’s wealthy and superstitious to pay for viktis, witches and other god-hearers. It’s probably just that the people who seek him out for his prophetic dreams don’t really feel the need to make offerings when the visions are positive, and get desperate for the help of more powerful soothsayers when they are negative.
It’s not like he
likes the place either. All the offering left near the top of the false-mountian -which is in truth little more than a pile of refuse half as tall as the King’s Scarp- rot with a forceful and eyewatering smell. The gutters of dry blood run brown every time it rains in Skeggi, and one is always at risk of getting shat on or pecked by the seaside carrion-eaters which descend upon offering the moment the pious are gone.
But today he clambers up the gore and smile without voicing a complaint, side by side with Torfi as his best friend hauls the body of an entire tapir behind himself. It’s not a large one, to be honest, and the animal is already skinned to earn the kennelmaster’s struggling family some coin-shaped leeway.
But it’s the result of an unusually successful hunt so close to the city. Njal can only hope their masters are trying to push his friend onwards.
Being half as tall as the Scarp and far less steep, the two silent friends reach the Godspile’s top after a few more minutes of climbing stairs made out of bone, coral and trash.
There, they do not find themselves alone. Njal is surprised to find the Godspile’s opposite side to be host to two arguing shapes he is familiar with.
"Bloody" Sven and Vitki Gustaf seem to be having some kind of argument about who should get to use the hilltop’s best “altar”, an old tubular column of stone looted from a reptilian ruin decades ago, carved with images of some kind of gory sacrificial display.
Behind Sven stands a group of more than a dozen warriors of some jakker group tied to Adella, judging by the hastily drawn eyes on their shield and clothes, each clearly made with different blue dyes, many already faded or peeling because of some mistake in their making or applying.
Two of them carry a naked body Njal doesn’t recognize. Unconscious and covered in grime, but alive.
The group behind Gustaf is some family Njal vaguely remembers to be locals. They have children and elderly among their numbers, but almost as many warriors as the group of ambitious youths. They carry a variety of offerings, from small game to livestock, some alive, some dead. One of them -a child- carries a struggling chicken by the neck.
Njal can’t help but smile at the sight of the little one, but it’s soon ruined by the loudening argument over who should get to use the “altar” first.
“Come on.” Njal turns and instructs. “Here is fine, just leave it on the ground.”
Torfi nods wordlessly, his eyes also lingering on the brewing confrontation, grunting as he throws off the skinned and vaguely hog-like corpse, which lands on the Godspile with the wet sounds of exposed meat getting snagged on all sorts of things.
Torfi steps back, and hands Njal his sacrificial knife.
An old thing of knapped stone with a bone handle, likely made by his father.
Njal takes a deep breath, and kneels.
“Blood for the Hound to lap, for it is his due.” He drags the blade along the flayed body’s neck. Corpse blood, half-clotted, flows with some difficulty, but the heat of the sun keeps it eerily lukewarm. “May he fill you with fury when you most need it.”
“Guts for the Crow, for they are his due.” He slides the blade along the corpse’s belly, then he rests it on the ground and inserts his hands into the cut, pulling out as much of the lining which holds the intestines as he can. “May your wounds heal, and your success fill your belly.”
“Loins for the serpent, for they are his due.” He cuts the animal’s genitals off, pressing the blade as deeply as he can to get all of their bits. “May he fill you with vigor when your mortal flesh fails you.”
“Eyes for the Raptor, for it is his due.” He gouges out one eye, but Torfi needs to help him manoeuvre the tapir’s head to get the other. They share an awkward smile. “May he guide your strikes when you most need them to land true.”
Njal stands up, and looks at Torfi.
His friend’s body is covered in scratches, and half of them he knows to be hidden by clothing. The result of a dangerous stunt pulled in order to confirm the hunch which is now the core of a hare-brained scheme.
Hare-brained enough that they both had felt it warranted hedging the odds and calling upon the Gods. After all, who likes suicidal tasks more than the Great Powers?
The two start climbing down the Godspile that very moment, leaving the entire body for the Gods to divvy up among themselves. It’ll take half a day for the rumor mill to inform them both that the confrontation they had beheld would end up in a brawl and five people dead. Two among Adella’s cronies, three among the clansmen.
Darkly, Njal can only hope the added butchery will only attract the Great Powers towards his friend’s efforts even more.