Temple Guard
Gothmog Lord of Balrogs
Active Member
- Messages
- 238
- Likes Received
- 135
- Trophy Points
- 43
===
Lizards 2k [2000 pts]
Warhammer: The Old World, Lizardmen
===
++ Characters [971 pts] ++
Saurus Oldblood [407 pts]
- Hand weapon
- Heavy armour (Scaly skin)
- Shield
- Carnosaur
- Blade Of Revered Tzunki
- Talisman of Protection
Slann Mage-Priest [350 pts]
- Hand weapon
- General
- Earthing Rod
- Higher State Of Mind
- Elementalism
Saurus Scar-Veteran [214 pts]
- Great weapon
- Heavy armour (Scaly skin)
- Battle Standard Bearer [Banner of Iron Resolve]
- On foot
- Glyph Necklace
++ Core Units [599 pts] ++
23 Saurus Warriors [409 pts]
- Thrusting spears
- Shields
- Heavy armour (Scaly skin)
- Shieldwall
- Spawn Leader (champion) [Sword of Striking + Charmed Shield]
- Standard bearer
- Musician
12 Skink Skirmishers [65 pts]
- Hand weapons
- Javelins
- Shields
- Light armour (Calloused hides)
- Vanguard
12 Skink Skirmishers [65 pts]
- Hand weapons
- Javelins
- Shields
- Light armour (Calloused hides)
- Vanguard
12 Skink Skirmishers [60 pts]
- Hand weapons
- Javelins
- Shields
- Light armour (Calloused hides)
++ Special Units [175 pts] ++
Bastiladon [175 pts]
- Hand weapons
- Javelins
- Thunderous bludgeon
- Solar Engine
++ Rare Units [255 pts] ++
Ancient Stegadon [255 pts]
- Hand weapons
- Javelins
- Great horns
- Engine of the Gods
---
Created with "Old World Builder"
[https://old-world-builder.com]
Since I can't fit a Combat Lord, Slann, and high static res steg chief in one list, figured I might as well make a hard to shift higher static res saurus block.
Saurus champ is kitted to fight Wolves of the Sea in duels.
BSB goes in the block to make them stubborn and give them MR -2.
Slann buff the block with elemental spells as needed and generally stay behind them.
Preferred saurus over TG in this case for the larger block and spears for the second rank fighting.
Keep the Bastiladon nearby too for an Initiative buff and some flank defense.
Rest of the list is standard fare
Lizards 2k [2000 pts]
Warhammer: The Old World, Lizardmen
===
++ Characters [971 pts] ++
Saurus Oldblood [407 pts]
- Hand weapon
- Heavy armour (Scaly skin)
- Shield
- Carnosaur
- Blade Of Revered Tzunki
- Talisman of Protection
Slann Mage-Priest [350 pts]
- Hand weapon
- General
- Earthing Rod
- Higher State Of Mind
- Elementalism
Saurus Scar-Veteran [214 pts]
- Great weapon
- Heavy armour (Scaly skin)
- Battle Standard Bearer [Banner of Iron Resolve]
- On foot
- Glyph Necklace
++ Core Units [599 pts] ++
23 Saurus Warriors [409 pts]
- Thrusting spears
- Shields
- Heavy armour (Scaly skin)
- Shieldwall
- Spawn Leader (champion) [Sword of Striking + Charmed Shield]
- Standard bearer
- Musician
12 Skink Skirmishers [65 pts]
- Hand weapons
- Javelins
- Shields
- Light armour (Calloused hides)
- Vanguard
12 Skink Skirmishers [65 pts]
- Hand weapons
- Javelins
- Shields
- Light armour (Calloused hides)
- Vanguard
12 Skink Skirmishers [60 pts]
- Hand weapons
- Javelins
- Shields
- Light armour (Calloused hides)
++ Special Units [175 pts] ++
Bastiladon [175 pts]
- Hand weapons
- Javelins
- Thunderous bludgeon
- Solar Engine
++ Rare Units [255 pts] ++
Ancient Stegadon [255 pts]
- Hand weapons
- Javelins
- Great horns
- Engine of the Gods
---
Created with "Old World Builder"
[https://old-world-builder.com]
Since I can't fit a Combat Lord, Slann, and high static res steg chief in one list, figured I might as well make a hard to shift higher static res saurus block.
Saurus champ is kitted to fight Wolves of the Sea in duels.
BSB goes in the block to make them stubborn and give them MR -2.
Slann buff the block with elemental spells as needed and generally stay behind them.
Preferred saurus over TG in this case for the larger block and spears for the second rank fighting.
Keep the Bastiladon nearby too for an Initiative buff and some flank defense.
Rest of the list is standard fare