Razordon
RipperDerek
Active Member
- Messages
- 340
- Likes Received
- 95
- Trophy Points
- 28
Ok, let's not kid ourselves. The Troglodon is terrible.
It's about the same points as an ancient steg. But it has -1WS, -1S, -1T, -1AS, no impact hits, -4 crew members, -D3 stomps, no armor piercing on stomps...it's basically just worse in every way. Its breath weapon is even way worse than skink javelins.
However, the fact that it is a lvl 1 wizard is at least a little interesting. Normally to get a wizard who can make dispel attempts, you would have to spend character points. But we have some of the best fight-y characters in the game, which means our character points are at a super premium. And I am super loathe to spend any of them on a wizard.
The Troglodon does let you spend Rare points to get a wizard instead, and he can be up near the battle line because of S5 T5 W5, meaning he can give you dispel attempts and at least some magic defense. There is also the ever present concern of rule of 3 comp, which may stop you from taking all the stegs you want, depending on implementation. So what do people think? Is there a place for the Troglodon as token magic defense in a stompy army?
I have a league coming up and trying to decide between 4 stegs (2 character mounts, 2 normal) or 3 stegs + Troglodon.
It's about the same points as an ancient steg. But it has -1WS, -1S, -1T, -1AS, no impact hits, -4 crew members, -D3 stomps, no armor piercing on stomps...it's basically just worse in every way. Its breath weapon is even way worse than skink javelins.
However, the fact that it is a lvl 1 wizard is at least a little interesting. Normally to get a wizard who can make dispel attempts, you would have to spend character points. But we have some of the best fight-y characters in the game, which means our character points are at a super premium. And I am super loathe to spend any of them on a wizard.
The Troglodon does let you spend Rare points to get a wizard instead, and he can be up near the battle line because of S5 T5 W5, meaning he can give you dispel attempts and at least some magic defense. There is also the ever present concern of rule of 3 comp, which may stop you from taking all the stegs you want, depending on implementation. So what do people think? Is there a place for the Troglodon as token magic defense in a stompy army?
I have a league coming up and trying to decide between 4 stegs (2 character mounts, 2 normal) or 3 stegs + Troglodon.

