Temple Guard
Gothmog Lord of Balrogs
Active Member
- Messages
- 238
- Likes Received
- 135
- Trophy Points
- 43
This sounds pretty ok for 2K
++ Characters [985 pts] ++
Saurus Oldblood [362 pts]
(Hand weapon, Scaly Skin (counts as heavy armor), Shield, on Carnosaur, Dragon Slaying Sword)
Skink Chief [313 pts]
(Additional hand weapon, calloused hide (counts as light armour), on Stegadon, Armour of Meteoric Iron, Talisman of Protection)
Slann Mage-Priest [310 pts]
(Hand weapon, General, Battle Standard Bearer, Elementalism)
++ Core Units [730 pts] ++
10 Skink Skirmishers [60 pts]
(Javelins and shields, calloused hides (counts as light armour), The Scouts)
10 Skink Skirmishers [50 pts]
(Javelins and shields, calloused hides (counts as light armour))
10 Skink Skirmishers [50 pts]
(Javelins and shields, calloused hides (counts as light armour))
18 Temple Guard [309 pts]
(hand weapons, halberds, and shields, scaly skin (counts as heavy armour), Revered Guardian (champion), Standard bearer, Musician)
16 Saurus Warrior [261 pts]
(Hand weapons and shields, scaly skin (counts as heavy armour), Shieldwall, Spawn Leader (champion), Standard bearer, Musician)
++ Special Units [55 pts] ++
5 Chameleon Skinks [55 pts]
(Blowpipes and hand weapons, calloused hides (counts as light armour))
++ Rare Units [230 pts] ++
1 Ancient Stegadon (0-1 Stegadon or Troglodon per 1,000 points) [230 pts]
(Great horns and giant bow, Skink Crew (x5) with hand weapons and javelins (required))
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Created with "Old World Builder"
[https://old-world-builder.com]
I'm not impressed all too much with chameleon skinks. Like it seems always better to just take another Skink skirmisher unit.
With those 55 points I'd fill your Lord and Hero magic and then consider a magic banner and magic weapon in your Templeguard.
Like put a luckstone on your Oldblood. Then a warbanner on the TG then a Bitting Blade or Sword of Striking on the champ.
If there something you see in them that Im missing?