Jungle Swarm
BricksNotBombs
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Is it just me or were Lizardmen neglected in terms of stats in WFB?
Like, Kroq-Gar for example has existed for thousands of years, fought all across the world and against every race, single-handedly defeated armies, and has a WS6 and S5, and I3. He should definitely be more skilled a fighter than an Elf hero, and certainly stronger that the run of the mill Saurus hero, and quicker to react than the average human. It doesn't make sense to me.
Then there's temple guard, an elite Saurus unit who's sole purpose is extra wounds for Slann. Literally nothing else to them. At least give them a rule where they can use both their halberd and shield in combat or something, right?
Gor Rok should definitely have had a 6+ Regeneration rule.
KROXIGORS ARE ONLY TOUGHNESS 4. WTF IS THAT ABOUT?!
Surely it's not just me who thinks Lizardmen, particularly Saurus, were given the shit end of the stat-stick in terms of stats and points cost?
Like, Kroq-Gar for example has existed for thousands of years, fought all across the world and against every race, single-handedly defeated armies, and has a WS6 and S5, and I3. He should definitely be more skilled a fighter than an Elf hero, and certainly stronger that the run of the mill Saurus hero, and quicker to react than the average human. It doesn't make sense to me.
Then there's temple guard, an elite Saurus unit who's sole purpose is extra wounds for Slann. Literally nothing else to them. At least give them a rule where they can use both their halberd and shield in combat or something, right?
Gor Rok should definitely have had a 6+ Regeneration rule.
KROXIGORS ARE ONLY TOUGHNESS 4. WTF IS THAT ABOUT?!
Surely it's not just me who thinks Lizardmen, particularly Saurus, were given the shit end of the stat-stick in terms of stats and points cost?