Skink
KibaWildFang
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So my local Seraphon master at my LGS helped me make a really solid list, and I wanted to share it. I’ve bought everything but one stegadon (which is on the way, and its to replace the one I mucked up), so I just have to build and paint it all after.
Thunder Lizard, 2 Battle Regiments (3 drop army because of the Engine not fitting in the battalion)
Scar Veteran on Carnosaur (general: Prime Warbeast, Celestite Warspear)
Oldblood on Carnosaur
Engine of the Gods (prayer: Heal, artefact: Fusil of Conflagration)
Slann Starmaster (lore: Stellar Tempest)
5 Saurus Knights (spears)
5 Saurus Knights (spears)
5 Saurus Knights (spears)
5 Saurus Guard
Stegadon (skystreak bow)
Stegadon (skystreak bow)
Couple strategies/thought processes to note:
-The Saurus Knights are fantastic screens/countercharge walls. With the new coherency rules, they can be lined up long ways and, in MSU, stay in unit coherency. This takes up a good chunk of space, and prevents getting charged too early.
-Not only can the Engine of the Gods use the Thunder Lizard command ability on itself to use Cosmic Engine twice (since it is a leader), the FAQ cleared up it does have the Priest keyword and can thus use prayers. I was going to initially go with Curse, but I realized the main chunk of my army is multiwound monsters, and could really benefit from the Heal Prayer as well as the heal from Cosmic Engine.
-The Oldblood could be swapped for a Skink Oracle on Troglodon, for access to another wizard (who in turn has access to Hand of Glory), and can be used to aim the Slann’s Stellar Tempest up the field easier, but I feel it isn’t worth the trade off of the raw killing power of the Oldblood on Carnosaur. Having two of them enables me to still deal decent damage in case one goes down.
-The Saurus Guard are attached to the slann’s hip, who is in turn always near the Engine as much as it can be for the extra dice on Cosmic Engine.
-Should be common knowledge, but this list can break the “4 behemoths” limit because Thunder Lizard make Stegadons battleline and not take the Behemoth role.
Overall, I’m fairly confident in this list and cannot wait to get it all built, painted and on the table!
Thunder Lizard, 2 Battle Regiments (3 drop army because of the Engine not fitting in the battalion)
Scar Veteran on Carnosaur (general: Prime Warbeast, Celestite Warspear)
Oldblood on Carnosaur
Engine of the Gods (prayer: Heal, artefact: Fusil of Conflagration)
Slann Starmaster (lore: Stellar Tempest)
5 Saurus Knights (spears)
5 Saurus Knights (spears)
5 Saurus Knights (spears)
5 Saurus Guard
Stegadon (skystreak bow)
Stegadon (skystreak bow)
Couple strategies/thought processes to note:
-The Saurus Knights are fantastic screens/countercharge walls. With the new coherency rules, they can be lined up long ways and, in MSU, stay in unit coherency. This takes up a good chunk of space, and prevents getting charged too early.
-Not only can the Engine of the Gods use the Thunder Lizard command ability on itself to use Cosmic Engine twice (since it is a leader), the FAQ cleared up it does have the Priest keyword and can thus use prayers. I was going to initially go with Curse, but I realized the main chunk of my army is multiwound monsters, and could really benefit from the Heal Prayer as well as the heal from Cosmic Engine.
-The Oldblood could be swapped for a Skink Oracle on Troglodon, for access to another wizard (who in turn has access to Hand of Glory), and can be used to aim the Slann’s Stellar Tempest up the field easier, but I feel it isn’t worth the trade off of the raw killing power of the Oldblood on Carnosaur. Having two of them enables me to still deal decent damage in case one goes down.
-The Saurus Guard are attached to the slann’s hip, who is in turn always near the Engine as much as it can be for the extra dice on Cosmic Engine.
-Should be common knowledge, but this list can break the “4 behemoths” limit because Thunder Lizard make Stegadons battleline and not take the Behemoth role.
Overall, I’m fairly confident in this list and cannot wait to get it all built, painted and on the table!