Scalenex posts his reviews in a relatively timely manner this time
A Question of Profit: Yerch, I don't like all the new Age of Sigmar words like Elgi and Duardin, but it's not the writer's fault, he or she was just using GW parlance. Still.
Very exciting action scenes. The unsual words were deployed well so even if I didn't know what "
unguz-throlt" means off the top of my head, I knew enough from the surrounding context. That's hard to pull off and the writer pulled off this trick many times. The dwarf-Seraphon teamup (sorry, Duardin-Seraphon team up

) was a little predictable but it was well-executed.
I like Ferengi and Ferengi like characters but for all the talk of profit, it was not clear how his expedition was expected to yield profit? What resource was he going after? Who was paying him?
Sprouting Flower: This was elegant in it's simplicity. A relatively low word count but very good characterization. Among the best character driven stories in this contest if not the best character driven story. I like the softer unorthodox take of "unusual allegiances."
I think with a story centered around a Saurus and a Kroxigor, I think this piece would have been even stronger with some more sensory description. Soil has odors and textures and even makes a sound when you dig it. Plants have olfactory and tactile elements to them too.
Giddyup: At first I thought this might be a Westhammer piece but I guess it was a regular Lizardmen piece albeit a very unpredictable one. The great writer Kurt Vonnegut said that short stories should be predictable but I think this is a guideline, not a rule. I liked the constant subversions of my expectations. Because it was done in a clever artful way. Unlike say modern Hollywood's idea of "subverted expectations." Good characterization, excellent action, unpredictable events. Very entertaining.
Compared to the official canon version of the thunderlizard, this dinosaur was much much weaker than it "should" have been but I never liked the canon description of thunderlizards. This setup was better in my opinion.
The tie to the contest theme was a little tenuous not that that is ever a huge issue with me. More importantly I would have liked a bit more exposition. I don't know why the dwarves were there in such force or what they wanted. I don't know what offensive thing the dwarves were doing that warranted such an aggressive response from the Lizardmen.
The Enemy Inside: The author took a very complicated premise to create a very unorthodox take on the contest theme and described it succinctly. That alone is a great accomplishment. On top of all that, there is excellent characterization and evocative action scenes.
I cannot really think of anything to say this writer did incorrectly. Like with most Saurus oriented pieces, I would have liked more sensory imagery. What did things smell and feel like (though they did mention smelling fear at one point). Could the Saurus still trust his instincts or were instincts shot by having a daemon driving his id? Never pass up an opportunity to describe body horror. When the Saurus' body was surging with power, was it painful or exhilarating or both?
Only in Death: Good characterization, intense action, evocative energy and a Skink necromancer. What's not to like? Interesting take on the theme and well executed. I often say that Saurus centered stories need to cover more visceral and this piece delivered talking about the eerie silence of the lack of the usual insects and the creepy clicking of the skeletons.
The ending was a little bit predicatable but that's okay. Maybe some descriptions of feels and smells would have enhanced the piece. I'm also kind of miffed that you are fighting Clan Pestilens with a mixed living/undead force. Why don't you make the undead the vanguard since they cannot get sick. It's called social distancing, what is a better mask than a unit of skeletons? Why didn't the necromancer try to raise any skaven? Perhaps the Skink
wanted to maximize Lizardmen casualties in which case that should have been clearer.
Common Ground: We had so many unorthodox takes on the contest theme that it was nice to find an orthodox take. Lizardmen and orcs reluctantly join forces to oppose Tomb Kings. Theoretically the scroll head skink had an unusual allegiance with the action driven Saurus as a B-plot but I'm not sure if that is intentional on the writer's part or if I am reading too much into this. Good action, good sensory descriptions and good characterizations.
No major problems stand out but I would have minded more descriptions of smell and touch. You are in a deserted old tomb after all. The exposition was a little bit long compared to the rest of the piece for my personal tastes too.
A Skaven, a Dark Elf and a Chaos Dwarf Walk Into the Jungle...: I do not recall Chaos dwarves every featuring in a short story contest before. 27 contests and we still are hitting new firsts!
I liked the Chaos Dwarf character, so much I would have happily read a story about him alone, but that would not fit the contest theme too well. The skaven and the dark elf were also well described and interesting in their own right. Again, they were well-written enough that in another contest these characters could carry a story by themselves. Predictable though it was, there short-lived poorly conceived temporarily alliance was very entertaining to read about.
My misgiving was minor. All three of the point of view characters were working on a long-term plan of some sort before the Lizardmen interrupted their schemes. Then this flew out the window. Even if the skaven kills both the dwarf and the elf, how is going to survive the jungle by himself? As much as fun as it would to break a Chaos dwarf, what is one is one dark elf going to do with a prisoner alone in the jungle. Same thing for the Chaos dwarf, by himself, even if he won, he was still lost in the jungle. They should have made it longer then five minutes before the knives started coming out.
Saved by a Sacrifice: This is a very interesting take on the theme assuming I followed what was going on. Two orcs willingly sacrificed themselves to Sotek to save their tribe by invoking Sotek's wrath against Chaos Daemons to help beleaguered greenskins. A clever idea.
My main misgiving is that I was not and am not 100% what is going on in the story, even after multiple reads. The piece has interesting characters and evocative imagery but it lacks clarity.