Hello everybody,
I would like to play a 2k pts competitive list, without playing FoS or TL. Do you think it's possible ? I had a look on some tournament and most of the seraphons players are using FoS or TL. I still lack some experience on doing that but I want to learn and improve.
So I choose to have kroak because it's insanely powerfull for 320 pts. The Troglodon will help me to launch magic all over the field, especially Celestial Deliverance (22' with SAB and Balewind).
Then the Knights and the Scar carnosaur will help me to clean small units and to keep some objectives. The scar will buff the knights.
The chameleon skinks will hindrance the movement of the ennemies due to Chameleon ambush. The salamander hunting pack is supposed to deal some dmg on heavy armor guys.
What do you think ? Feel free to suggest anything
.
In my opinion, I might lack of damage, or map control.
Allegiance: Seraphon
- Constellation: Koatl's Claw
Leaders
Lord Kroak (320)
- Spell: Stellar Tempest
Skink Oracle on Troglodon (220)
- Spell: Hand of Glory
Saurus Scar-Veteran on Carnosaur (210)
- General
- War Spear
- Command Trait: Dominant Predator
- Artefact: Eviscerating Blade
Saurus Astrolith Bearer (140)
Battleline
5 x Saurus Guard (100)
20 x Saurus Knights (400)
- Lances
10 x Skinks (60)
- Boltspitters Celestite Daggers & Star Bucklers
Units
10 x Chameleon Skinks (180)
3 x Salamander Hunting Pack (330)
Endless Spells / Terrain / CPs
Balewind Vortex (40)
Total: 2000 / 2000
Extra Command Points: 0
Allies: 0 / 400
Wounds: 123
I would like to play a 2k pts competitive list, without playing FoS or TL. Do you think it's possible ? I had a look on some tournament and most of the seraphons players are using FoS or TL. I still lack some experience on doing that but I want to learn and improve.
So I choose to have kroak because it's insanely powerfull for 320 pts. The Troglodon will help me to launch magic all over the field, especially Celestial Deliverance (22' with SAB and Balewind).
Then the Knights and the Scar carnosaur will help me to clean small units and to keep some objectives. The scar will buff the knights.
The chameleon skinks will hindrance the movement of the ennemies due to Chameleon ambush. The salamander hunting pack is supposed to deal some dmg on heavy armor guys.
What do you think ? Feel free to suggest anything
In my opinion, I might lack of damage, or map control.
Allegiance: Seraphon
- Constellation: Koatl's Claw
Leaders
Lord Kroak (320)
- Spell: Stellar Tempest
Skink Oracle on Troglodon (220)
- Spell: Hand of Glory
Saurus Scar-Veteran on Carnosaur (210)
- General
- War Spear
- Command Trait: Dominant Predator
- Artefact: Eviscerating Blade
Saurus Astrolith Bearer (140)
Battleline
5 x Saurus Guard (100)
20 x Saurus Knights (400)
- Lances
10 x Skinks (60)
- Boltspitters Celestite Daggers & Star Bucklers
Units
10 x Chameleon Skinks (180)
3 x Salamander Hunting Pack (330)
Endless Spells / Terrain / CPs
Balewind Vortex (40)
Total: 2000 / 2000
Extra Command Points: 0
Allies: 0 / 400
Wounds: 123