• The forum software have been upgraded to the latest version.

    If you notice anything that looks off, or does not work, please let us know.

    For more information, click here.

GW News: LAS VEGAS OPEN 2025


That axe hand was the thing that was drawing me to Orks/Orcs, because of the green colour and the chunkiness of it. To be fair, Orks don’t maintain their gear either :D (and Destruction was mentioned at the end of the trailer along with death).
View attachment 85401

View attachment 85399

His axe and cloak are tattered, which generally only happens with the undeath in Warhammer.

And his skin/nails/mouth fit with a frankenstein corpes. Bit green, decayed. Reminds me of creepy gravekeepers in old cartoons.

I hope it isn’t Frankenstein’s monsters, that looked stupid enough in a Warhammer setting with that pointless ‘Halloweenies’ Blood Bowl team that should have been Tomb Kings. To have an entire faction based around that would be gods-awful.

I can see why you think Death because I can see bones there too, but I can’t think what the model will look like. I’m just not hoping it’s the goofy Frankenstein’s monster idea.
View attachment 85397
Lumineth, he wears the same kind of armour and tools. Same painting scheme as well.

That’s a shame. I can see why GW are giving them a couple more character models because they have so few non-character heroes, but to do so soon after they have been released is just unnecessary, given there are many other armies that need attention.
 
Last edited:
That axe hand was the thing that was drawing me to Orks/Orcs, because of the green colour and the chunkiness of it. To be fair, Orks don’t maintain their gear either :D (and Destruction was mentioned at the end of the trailer along with death).
It's too dark a green for orks. Also GW tends to make their nails a bit cleaner, or just makes them a different shade of green.

And most importantly, while orks don't maintain their equipment they usually don't have holes in it either. Usually Ork weapons are big slabs of solid metal.

That combined makes me go for undead.

I hope it isn’t Frankenstein’s monsters, that looked stupid enough in a Warhammer setting with that pointless ‘Halloweenies’ Blood Bowl team that should have been Tomb Kings. To have an entire faction based around that would be gods-awful.

I can see why you think Death because I can see bones there too, but I can’t think what the model will look like. I’m just not hoping it’s the goofy Frankenstein’s monster idea.
Well it's just the skin that makes me think of frankenstein, it's a fairly commonly used tone for those kinda undead. As for proper frankenstein patchwork monsters, it can work without going for halloween nonsense. World of Warcraft for example has a reasonable amount of patchwork monsters that aren't too far off from warhammer's style and that aren't pure goofy nonsense either. If you go into that direction it could work well.


That’s a shame. I can see why GW are giving them a couple more character models because they have so few non-character heroes, but to do so soon after they have been released is just unnecessary, given there are many other armies that need attention.
GW seems to be rather obsessed with aelves for the coming year. Honestly it kinda surprises me we haven't seen any new Idoneth, or even CoS elven models.
 
GW seems to be rather obsessed with aelves for the coming year. Honestly it kinda surprises me we haven't seen any new Idoneth, or even CoS elven models.

GW certainly won’t give Cities of Sigmar new models, that’s pretty much for certain - that’s purely an army for those who want to carry on playing some form of Empire/Dwarfs/High Elves/Wood Elves/Dark Elves because GW were too lazy to try and reinterpret them for AoS with their own factions. Certainly it’s very unlikely GW will give them anything.

Idoneth, as cool as they are, have a nice variety of units and unnamed characters already, and have had a rules update recently in Broken Realms: Morathi. However, an extra character and an extra unit or two would help to flesh them out more as a faction and wouldn’t go amiss.

Not another Elf year... they’ve been doing stuff for Elves since 2018, couldn’t we be given a break from them? Dwarfs haven’t had anything since Kharadron came out on 2017, why couldn’t we have another Dwarf faction and/or a second wave for Fyreslayers, and then if GW really want to give Elves more love they can release Malekith’s Boyz next year?
 
GW certainly won’t give Cities of Sigmar new models, that’s pretty much for certain - that’s purely an army for those who want to carry on playing some form of Empire/Dwarfs/High Elves/Wood Elves/Dark Elves because GW were too lazy to try and reinterpret them for AoS with their own factions. Certainly it’s very unlikely GW will give them anything.
It's a shame though, we desperatly need a "normal" faction. Something that isn't filled with superpowered magical demi-gods or fantastical creatures.

Idoneth, as cool as they are, have a nice variety of units and unnamed characters already, and have had a rules update recently in Broken Realms: Morathi. However, an extra character and an extra unit or two would help to flesh them out more as a faction and wouldn’t go amiss.
If nothing else, just throwing in a minor named hero. Like Neave Blacktalon. They're minor enough that they're unlikely to have any real impact on the game & tournament scene. But it's a nice way to keep a faction alive and throw fans a bone.

Not another Elf year... they’ve been doing stuff for Elves since 2018, couldn’t we be given a break from them? Dwarfs haven’t had anything since Kharadron came out on 2017, why couldn’t we have another Dwarf faction and/or a second wave for Fyreslayers, and then if GW really want to give Elves more love they can release Malekith’s Boyz next year?
Meh, KO seem to be in a decent spot both in power & just available models (makes a nice fullfledged army with all the basic roles filled). Also, they got a new model last year in the aetherwar box :p
Anyway not sure what you could add there without it clashing with existing models.

Fyreslayers could definitly use a second wave. Maybe they'd no longer be such a one-note faction. But unfortunatly due to them being basicly just the slayer's cult it's also difficult to imagine something that'd actually be a good addition, instead of just more of the same. Plus, if it's too different it won't fit in. So can't say I get excited for those.

And although I'd rather not see yet another faction added to begin with (we already got so many) , I also can't really think of any dwarf archetype to base a new faction around.

So not quite sure how to give the dwarves some love in an exciting way :p
 
It's a shame though, we desperatly need a "normal" faction. Something that isn't filled with superpowered magical demi-gods or fantastical creatures.

Well, Cities does have fantastical creatures (Dragons and Griffins anyone?), and to be honest the Empire models just don’t fit with the new Sigmarite aesthetic because they’ve got the old motifs of comets and skulls everywhere rather than the new hammers and lightning bolts that the Sigmarines have. I think GW should just scrap Empire and replace it with a new human faction, and work on fitting Dispossessed, Dark Elves, High Elves and Wood Elves into AoS somehow.

Perhaps they are actually making a new human faction and the upcoming Vampire Hunter/Witch Hunter model may have something to do with it?

Fyreslayers could definitly use a second wave. Maybe they'd no longer be such a one-note faction. But unfortunatly due to them being basicly just the slayer's cult it's also difficult to imagine something that'd actually be a good addition, instead of just more of the same. Plus, if it's too different it won't fit in.

Speak for yourself, I’ve had plenty of ideas that I’ve mentioned before in various threads, and I think they’re great. In fact I’m going to write unofficial warscrolls for them until GW see them and copy the ideas, because I can do that much to further the cause of one of my favourite factions.

And although I'd rather not see yet another faction added to begin with (we already got so many) , I also can't really think of any dwarf archetype to base a new faction around.

So not quite sure how to give the dwarves some love in an exciting way :p

When trawling Lexicanum I found a page of ‘hinted factions’ that holds possible leads to new AoS factions, and one in particular caught my eye: the Sons/Daughters of Valaya:
Lexicanum said:

Valaya was the third Dwarf deity in Warhammer Fantasy, and she was allegedly killed by Skelepope during the End Times. Grimnir is represented by the Fyreslayers and Grungni is represented by the Kharadron, so for a third faction Valaya would be the way to go for a basis - whether as a ‘lost god’ like Grimnir or as a goddess brought back from Nagash’s clutches somehow with the help of her brother Grungni.

Now, how GW would actually go about this is uncertain (they could have used Dispossessed for this if it wasn’t for their stupid, stupid, STUPID idea of merging them into Cities of Sigmar with Empire and Dark Elves), but there is premise there.
 
Well, Cities does have fantastical creatures (Dragons and Griffins anyone?)
Their focus is still less on the fantastical. Their generals get a fancy mount, but virtually everyone is a relativly "normal" mortal. Even those mounts are relativly mundane compared to others. There's less magical abilities, less artifacts, less weird stuff like our faction which has dinosaurs riding on top of other dinosaurs while operating a laser. It remains a fantasy faction so of course there's the occasional wizard or fancy mount, but it's the most mundane of all factions.

and to be honest the Empire models just don’t fit with the new Sigmarite aesthetic because they’ve got the old motifs of comets and skulls everywhere rather than the new hammers and lightning bolts that the Sigmarines have. I think GW should just scrap Empire and replace it with a new human faction, and work on fitting Dispossessed, Dark Elves, High Elves and Wood Elves into AoS somehow.
Honestly, they could just allow the old models to remain legal, and even sell them while they stay profitable. Just start introducing more modern sculpts of the same stuff. They're supposed to be a mismatched militia of various cities anyway. So not having a uniform look fits perfectly fine. Just say this particular knight is fighting in old heirloom armour, while the next has more modern armour. Doesn't need to be a fully new faction, just slowly phase them out of production while allowing them to stay game legal. Old players can use their collections, it fits with the fluff, and the faction gets a much needed makeover.


Perhaps they are actually making a new human faction and the upcoming Vampire Hunter/Witch Hunter model may have something to do with it?
Honestly, I'd doubt it. They haven't made a single new "normal" mortal since AoS started. I'd be very surprised if another faction pops up.
Plus, they've kinda written themselves into a corner, since every modern human city basicly belongs to CoS according to the fluff. All the old ones were either razed or corrupted by chaos. And it's not like the idoneth where you could say they're hiding in the sea, or the Lumineth who have an entire realm to their own. It'd be rather difficult to fit in and explain why we haven't seen them yet.

Speak for yourself, I’ve had plenty of ideas that I’ve mentioned before in various threads, and I think they’re great. In fact I’m going to write unofficial warscrolls for them until GW see them and copy the ideas, because I can do that much to further the cause of one of my favourite factions.
I am speaking for myself :p
And I know, most of the ideas I've seen you mention just don't really do anything for me. They're not even terrible ideas on their own. But the fyreslayers are just so terribly one-note that most of the new stuff is either just more of the same stuff (which isn't interesting), or seems to be a massive departure from the established core (which is jarring). Neither of which are exactly things I would get excited for :p


Now, how GW would actually go about this is uncertain (they could have used Dispossessed for this if it wasn’t for their stupid, stupid, STUPID idea of merging them into Cities of Sigmar with Empire and Dark Elves), but there is premise there.
What's the promise though? Aside from "this is their goddes".
What are their cultural values, warstyle etc. and most importantly, how does that significantly differ from the fyreslayers, dispossed & KO?
 
Sorry guys, I think GW heard me :muted::muted::facepalm:

u3qo43zrktehecf9-jpg.85557
J8raXsW.jpg
 

E3D89EB4AF1A914DF5793C11D922F510C7DC73F7


Couldn’t resist :D

In all seriousness, it’s only a single model, I’m not bothered by it (except for the head of the poor old Minotaur who had to die to make the miniature :()


I’m most surprised and pleased that they’re releasing a Necron model as the 40K celebration model rather than a Primaris Marine, that Cryptek looks great!

As to whether I’d be able to visit my local GW in time to get him I don’t know, what with the UK entering another lockdown for the rest of Winter and possibly early Spring...
 
Well they are long overdue a new model, it's been over a year :p
 
Could be, but then at least we know that that one is finally actually being released.

Though since it mentions a starseer, Cellenar & Shyish I'm not entirely certain it would be underworlds. Those remarks might hint at something else.
 
136193017_1610950799101707_6102797004517508962_o.jpg


we got a herald, so I guess we'l get to see something soon.

isn't this just a prelude to the underworlds band?

Yeah, this is just for the Underworlds Warband. The Starseer reference is for the Priest who’s part of the Warband, because I’m sure one of the AoS names for Skink Priests is Starseers.
 
Back
Top