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Putzfrau
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Fair enough, though I very strongly disagree. Not in the least because this makes tournaments utterly uninteresting for me.
Freedom in games is massively overrated. Games are interesting precisely because they put limitations on what you can and cannot do. Giving you a limited toolset and your opponent a toolset that is the same or at least similar. And without good limitations/drawbacks to keep both your and your opponents toolset the same, or at least highly similar, you just end up with very basic games that are essentially just glorified variations of rock-paper-scissors, a matter of "who shoots first" , blind luck or just a matter of who brought the most and best stuff. Even if on the outside it looks flashy and complex.
I've found myself in that situation quite often, not necesarly for warhammer but in general, where either I could not really have that conversation or there simply weren't any other opponents. Leaving me with only the option of dealing with the heavily skewed nonsense.
Admittadly, more a circumstantial thing, but imho the basic design of any game should already be such that this conversation isn't needed to begin with.
I disagree entirely, but thats fine. Seems like if you value those things in a game you should play a game that has those things and not try to turn a game that isn't, and has value based on its own merit, into something that does.
I think its deeply unfair to all the people that excel at this game to call age of sigmar a glorified game of rock paper scissor.