Carnasaur
Kilvakar
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So I was having a game with my brother who is admittedly much better at AoS and wargaming in general than I am, but also gets most of his rule knowledge from watching battle reports on Youtube. Today he told me that when charging your unit basically ignores all the rules of positioning in regards to being 3" away from enemy units. Is this true?
To be more specific, he was saying that a unit could charge an enemy unit that was placed about 4 inches in front of a unit behind it. He claimed that with his army's massive charge bonuses (he loves playing Orks) he could simple use the total distance that he charged to run into the front unit, then continue wrapping his models around it using the full charge distance rolled, ignoring that they would be moving within 3" of the unit behind the one he was charging.
He also claimed that if he wanted, he could declare a charge on the unit behind the closest one, and use the distance rolled to simply wrap the models around the first unit to get to the second.
He's the reason why I hate playing against Orks, lol! I've only beaten him once or twice, but every time I do badly it's because he's able to somehow get his units right into my important stuff, regardless of how I try to screen. And of course, Orks can shoot across the entire board to you're guaranteed to be in melee with then turn 1 no matter what.
My question is, I can't find clarification anywhere in the rulebooks on whether it's possible to do stuff like that or not. I was under the impression that you had to stop charging when you ran into a unit, and the only "wrapping" you could do would be in the pile-in. I'd very much like some clarification on this, as well as any other relevant rules on positioning, charging, etc. Because as much as I still have fun playing him, I do tend to also get frustrated that I always seem to lose due to apparently being ignorant of how the rules are supposed to work...
To be more specific, he was saying that a unit could charge an enemy unit that was placed about 4 inches in front of a unit behind it. He claimed that with his army's massive charge bonuses (he loves playing Orks) he could simple use the total distance that he charged to run into the front unit, then continue wrapping his models around it using the full charge distance rolled, ignoring that they would be moving within 3" of the unit behind the one he was charging.
He also claimed that if he wanted, he could declare a charge on the unit behind the closest one, and use the distance rolled to simply wrap the models around the first unit to get to the second.
He's the reason why I hate playing against Orks, lol! I've only beaten him once or twice, but every time I do badly it's because he's able to somehow get his units right into my important stuff, regardless of how I try to screen. And of course, Orks can shoot across the entire board to you're guaranteed to be in melee with then turn 1 no matter what.
My question is, I can't find clarification anywhere in the rulebooks on whether it's possible to do stuff like that or not. I was under the impression that you had to stop charging when you ran into a unit, and the only "wrapping" you could do would be in the pile-in. I'd very much like some clarification on this, as well as any other relevant rules on positioning, charging, etc. Because as much as I still have fun playing him, I do tend to also get frustrated that I always seem to lose due to apparently being ignorant of how the rules are supposed to work...
