Is there endless spell limit nów?
there are two flaws with your stance. first you are treating sallies and razors as if they are MEANT to be used the same. they aren't. Sallies are ranged units that can deal damage up close if they have to. Razors are melee units that can deal some ranged damage on the way in. these are different roles and since the point comparison is with those guys using the buff to get it close... they truly are comparable without much argument.This is 3 Razordons shooting an average of 7 shots each + Starpriest (360 pts) vs 3 naked Razordons (240 pts) vs 3 naked Salamanders (330 pts). The last row is the first just with an additional 4 attacks each (above average) with -1 rend.
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You can maybe make an arguement for Razordons if you buff them and get to charge in, but thats typically not what I want my Salamanders/Razordons to be doing. I want their ranged attack to delete whatever I deem as a big threat. In Coalesced the Salamanders will do the same damage in melee due to +1 jaw attack, so their melee output is stronger too.
The beauty in Salamanders is that you dont have to babysit them (well you should keep a hero within range to Inspiring Presence in Coalesced I guess) and they just do so well with zero buffs.
If you want to remove Salamanders in your army and substitute with Razordons, surely you are looking for them to fill in a similar roll? Else the question isnt if you want to replace Salamanders for Razordons.there are two flaws with your stance. first you are treating sallies and razors as if they are MEANT to be used the same. they aren't. Sallies are ranged units that can deal damage up close if they have to. Razors are melee units that can deal some ranged damage on the way in. these are different roles and since the point comparison is with those guys using the buff to get it close... they truly are comparable without much argument.
secondly you state base this comparison with a babysitter for the razors (that they need for damage concerns) and naked sallies... but then turn around and admit that sallies DO need a babysitter for bravery concerns. even the cheapest hero for this purpose is another 70 points to the comparison. which is now 400 to 360... except imo you don't Need a starpriest for the razors either. the Priest gives them +1 to hit, bravery protection and he allows the razors a 66.6% chance to run charge shoot which is WHAT THEY WANT TO DO ANYWAY (super emphasis on purpose lol) .... I do not have a damage calculation tool that I can use at work, but it would seem to me that the comparison should be 310 (razors + priest) to 400 (sallies + priest). which, if the +1 to hit is close to the 1 mortal on on a 6, would mean the razors are not just a cheaper option... they are more efficient. they just have a different playstyle that most don't look at them as.... you cant see them as bad sallies.... they aren't. they are bad genestealers lol
Sallies are ranged units that can deal damage up close if they have to. Razors are melee units that can deal some ranged damage on the way in.
in that assessment I am seeing them as they are intended and used. the capability of the sally to do damage in melee doesn't mean you want it there. but that's EXACTLY where the razor wants to be.I disagree with that assessment. Salamanders have the same damage output in melee if they are coalesced, and slightly less if they are starborne. In both cases they out-damage razordons in melee. 3 Razordons deal 6.67 wounds on avarage to 4+ save in melee, which is abhorrent for a 240 pts unit. Compare that to 10 knights in Koatls Claw that does 17.64 unbuffed for 200pts (and over 36 dmg fully buffed but thats with 3 different heroes buffing them so thats another story). Even if they shoot and charge and shoot again and then fight they deal 10.94 wounds on avarage, which is still very bad. 3 Salamanders do more than that by just shooting and Knights as mentioned are far more efficient as a melee unit.
Even with buffs the razordon's fall short. With Serpent staff on them they do 14.67 wounds from double shooting and charging, less than 3 unbuffed salamanders do with shoot + charge, less than the unbuffed knights. They can get up to 21.39 damage on avarage with +1 hit, serpent staff and the generic reroll 1s for both melee and ranged but that's a lot of resources for a very modest benefit.
I do agree with you that razordons and salamanders don't have the same role. If you play razordons the same way you play salamanders you will be very displeased with their performance. Problem is just that razordons have no role. They aren't tanky enough to be anvils, they don't deal enough damage to be hammers, they aren't fast or agile enough to be grabbers, they aren't cheap enough to be chaff or screens, they don't have any special rules that makes them uniquely equipped for certain situations. Unless they go down in points I don't see any point in taking them from a competitive perspective.
I played a tournament this weekend with 2 units of 12 salamanders and they easily killed 1000 pts on their own each game. I really didn't mind the points increase.
How did you do? What did the rest of your list look like? Sounds like a fun weekend!
1-2 overall. List was DT with Kroak, astrolith, slann, oracle, 5 guard, 2 10 man skinks, 2 12 man sallies, balewind, bound geminids, and bound pendulum. List worked great and killed a lot, but lost to destruction players who swarmed the objectives with bodies turn 1 to claim them, then got the double and were able to build up a point lead I could not catch up from. I'd table them but lose on points.
You score points so quickly on GHB 2020 scenarios that if you aren't on objective scoring turn 1 you'll lose. Which means you need units that can charge and kill units sitting on objectives turn 1.
Yeah, i'm starting to think the min skink/max magic and sally lists will start to fall off for exactly the reason you stated.
GHB 2020 is Fang of Sotek or bust I'm afraid. Our saurus are too fragile to hold the objectives and our min skink screens can't take points from people. Sallies are good but not that good.
Im having the same experience as you, but that is likely because we almost play the same list - I have switched the Trog for Knight-Incantor + Everblaze. We probably have too much "fluff" that often times dont carry their weight, especially when you meet lists that require a lot of direct firepower. Thats not saying our lists are bad, because I find my list do a lot against many other matchups, but when you meet a list (especially Destruction) that just wants to run across the board asap and punch you in the face, it is too slow and you really get punished for not having more Salamanders.GHB 2020 is Fang of Sotek or bust I'm afraid. Our saurus are too fragile to hold the objectives and our min skink screens can't take points from people. Sallies are good but not that good.
In Coalesced the Salamanders even get an extra melee attack, so them charging in is also super deadly.
Salamanders up to 110
Trog down to 220
Oldblood down to 230
Skink Steg Chief down to 250
Kroak is unchanged![]()
I would like to point out that Dread Saurian in GHB2020 has dropped to 420 pts.![]()
That's a whole bunch of characters wasted on not typing out that battle report...
This rough ratio really only applies to battleline units. I dont think you will find any monster where this is correct. Take a look at Stonehorn, Mawkrusha or even our Carnosaur.normally i would say, for 100 points you should get 10 wounds ( just to have a red line to hang on)
a Dread Saurian cost at this moment 420 points for 35 wounds!!!!
That is really awesome. He does not have the dmg potential like other big units ( Mowkrusha, VLoZD ....)
But its descent and his base is HUGE. He can bind nearly half an army or take two objektives just by himself
i will try him out in my next match and are so pumped up to see my opponent just throw away all his firepower to kill him
or does to less and loses important parts of his army to him
This rough ratio really only applies to battleline units. I dont think you will find any monster where this is correct. Take a look at Stonehorn, Mawkrusha or even our Carnosaur.