Hi everyone! On next Saturday I'm gonna play my first 2k game in this year (a little tournament, 10 players) and I assembled this 3 lists.
What do you think guys?
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1 - Straight Saurus Attack (SSA for short
)
- Constellation: Koatl's Claw
Saurus Oldblood on Carnosaur (250)
- General
- Command Trait : Dominant Predator
Skink Starpriest (120)
- Spell : Hand of Glory
Skink Starseer (140)
- Artefact : Sacred Stegadon Helm
- Spell : Tide of Serpents
Saurus Scar-Veteran on Cold One (110)
- Artefact : Eviscerating Blade
20 x
Saurus Warriors (180)
x2
- Clubs
40 x
Saurus Warriors (320)
- Spears
10 x
Skinks (60)
x2
- Boltspitters Celestite Daggers & Star Bucklers
Bastiladon (220)
x2
- Weapon : Solar Engine
Sunclaw Temple-host (140)
TOTAL: 2000/2000
EXTRA COMMAND POINTS: 1
WOUNDS: 148
The idea here is to charge headlong into the enemy with
Sauruses, support them with range of heroes and attack any powerful enemy with 2
Bastiladons.
Skinks here if I need to hold any objective.
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2- Smite Them with Kroak
- Constellation: Dracothion's Tail
Skink Oracle on Troglodon (260)
- General
- Command Trait : Nimble
- Artefact : Sacred Stegadon Helm
Lord Kroak (320)
- Spell : Stellar Tempest
Saurus Astrolith Bearer (140)
Skink Starpriest (120)
- Spell : Hand of Glory
Saurus Scar-Veteran on Cold One (110)
Saurus Oldblood (110)
- Suntooth Maul
- Artefact : Godbeast Pendant
5 x
Saurus Guard (100)
20 x
Saurus Warriors (180)
x2
- Clubs
40 x
Saurus Warriors (320)
- Spears
Sunclaw Starhost (160)
TOTAL: 2000/2000
EXTRA COMMAND POINTS: 1
WOUNDS: 131
I've been inspired by @
Caleb ex nihilo recent video about Troglodon and synergy with Kroak - you can launch nasty surprises from Kroak through Troglodon anywhere on the battlefield.
Given that I decided to give Troglodon Nimble and Stegadon Helm, making him a 2+ save monster that will fight on the frontline, shooting with kroaks spells on 16"; while Kroak, 5xSG and Astrolith sitting in the corner. And Sauruses here to deal and support those 2, with -1 on their weapons thx to Starhost.
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3 - Shootin' and Kroakin'
- Constellation: Thunder Lizard
Skink Oracle on Troglodon (260)
- General
- Command Trait : Prime Warbeast
- Artefact : Fusil of Conflaguration
Lord Kroak (320)
- Spell : Stellar Tempest
Saurus Astrolith Bearer (140)
Skink Starseer (140)
- Spell : Hand of Glory
Skink Priest (70)
40 x
Saurus Warriors (320)
- Spears
5 x
Saurus Guard (100)
5 x
Saurus Knights (100)
- Lances
Bastiladon (220)
x2
- Weapon : Solar Engine
Bound The Burning Head (40)
Bound Geminids of Uhl-Gysh (70)
TOTAL: 2000/2000
EXTRA COMMAND POINTS: 0
WOUNDS: 112
Kinda similar to the previous list but here I want to concentrate in shooting from
Bastiladons - burning head for re-roling 1s, Priest to add them +1 to hit for 1CP, second activation at the end of Shooting Phase for 1 CP (Trove of Old One Technology). I should be able to have that amount CP from Kroak and Starseer.
Saurus knight for objective grabbing/holding.
Saurus Warriors to hold enemy,
Starseer supporting them with +1 save and 3D6 (re-rolling) charge
Unfortunately no 2+ save for
Troglodon, but given that it's coalesced and Prime Warbeast give him nice profile for support hero (D3+1 Spittle, 3 forelimbs and 5 jaws) + Fusil of Conflagration will be effective in close quarters battles.