Must say, the board control part is a lot of fun. I think the two main things 40K has over fantasy is its by simply better objective system. Holding points, choosing to commit to the first blood point or not, and really using your soldiers as a way to get objectives and not just in a meatgrinder is a lot of fun. It feels great to win a game with 3 models standing while your opponent still has dozens, simply because you were on top of the objective game. The other advantage is relatively new, i love the command point system and i would not hate something like that in The Old World. They are basically army specific activatable special rules. You have a set amount of command points in a game (in a 1K list you would have something like 8), which you get to use over the course of a game. You can always use a command point to reroll something (that is the baseline power level), but getting reroll to wound or getting a free reform or something per unit really increases the options you have in a game. There are dozens of strategems for each army, and knowing your opponent's tricks is also a great boon, which really makes for a slick, interactive game of chicken, because it is pretty hard to know when to blow your command points or when to save them.
I am also still holding out hope for TOW, but the reality is that with no new players, 8th will slowly die out. I know people that could be into fantasy, but i can't really recommend someone to spend hundreds of euro's in a dying game (i don't see AoS as a viable alternative to 8th). Let's hope they don't balz it up, and that we can get a community again, also so i don't have to drive 2 hours anymore for a game of fantasy

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