Skink
Koen Detiege
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All,
If my theorycrafts are correct, this guy can get real alphastrike
First question.
Stegadon rules state that the crew must be treated in the same manner as the mount and FAQ states that Chief is treated as the rider. so is it safe to assume that :
Chief attacks in Melee with Warspear
Mount attacks in shooting with bow/sunfire throwers and javs and does melee with horns, jaws and stomps
?
If that's correct, taking this chief as general for Thunder Lizards let's him take the Prime Warbeast artifact, stating: +1 attacks to all mount weapons.
Which for as far as I can see it, are both missile and melee weapons.
This would mean an extra Bow shot. ( if taken skystreak bow ) ... nice...
But this would also mean shooting the sunfire throwers not once but twice...
Start of the game, i place my steggy on the border of my deployment zone as close to an enemy horde unit ( idealy 18'' ), use the skink priest staff to run&shoot/charge, with hunters steed active, I move 9 inches, run another 6 ( spending 1CP if needed ) . Being 3'' away from that unit, I asume I could target most of them with the 8'' reach of my sunfire. ( for example, a unit of 40 clanrats, that's 80 shots , which on average will cause 26 MW's ) After that you can charge the leftovers and anyone sitll alive will most likely flee...
Thoughts ?
If my theorycrafts are correct, this guy can get real alphastrike
First question.
Stegadon rules state that the crew must be treated in the same manner as the mount and FAQ states that Chief is treated as the rider. so is it safe to assume that :
Chief attacks in Melee with Warspear
Mount attacks in shooting with bow/sunfire throwers and javs and does melee with horns, jaws and stomps
?
If that's correct, taking this chief as general for Thunder Lizards let's him take the Prime Warbeast artifact, stating: +1 attacks to all mount weapons.
Which for as far as I can see it, are both missile and melee weapons.
This would mean an extra Bow shot. ( if taken skystreak bow ) ... nice...
But this would also mean shooting the sunfire throwers not once but twice...
Start of the game, i place my steggy on the border of my deployment zone as close to an enemy horde unit ( idealy 18'' ), use the skink priest staff to run&shoot/charge, with hunters steed active, I move 9 inches, run another 6 ( spending 1CP if needed ) . Being 3'' away from that unit, I asume I could target most of them with the 8'' reach of my sunfire. ( for example, a unit of 40 clanrats, that's 80 shots , which on average will cause 26 MW's ) After that you can charge the leftovers and anyone sitll alive will most likely flee...
Thoughts ?