Yeah the Slann is for sure gonna join my ranks or if after i rethink the list there's enough space for a kroak i'll go with him instead. Just a question about razordons vs salamanders where i should just use salamanders.
Why is that? From what i've seen razordons are pretty good against behemoths, flying and charging units,are salamanders that much better under every aspect?
Salamanders now have 4 shots at 12” range, with -2 rend and D3 damage, with 6’s to hit doing MWs.
Razordons are 2D6 shots at 18”, but no rend (unless within 6”) and 1D each.
Their melee profiles are both really good, but salamanders get an extra attack with their bites in coalesced.
If playing Starborne, you can use the +1 to charge Sacred Asterism, throw down Cogs, buff them with a few skink CAs, teleport them within 9” of an elite unit, shoot 12 shots with your fire, get a 6” charge in, and do another bunch of attacks. It’s a lot of points which will get deleted next turn, but arguably with the right target you can delete much more than their points worth in one fell swoop
edit: I am mainly an armchair general, but this is probably going to replace our old Shadowstrike Ripper tactic. The bonus is that you don’t need a batallion and the points values are actually lower than 6 old Rippers. With Dracothions tail you could also drop another unit from the sky, potentially, and while unbuffed, could still do decent work (you can still give them the reroll 1s for shooting CA)