Carnasaur
Nart
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I have a quick question and don't want to start new thread at rules questions just for it.
Cold Ferocity allows oldblood to gain 2 wound rolls for hit roll of 6 for celestite weapon. ScarVet's CA allows the same. Is it cumulative? Do we get 4 hits as a result, if both abilities are applied?
FAQ on previous incarnation of ScarVet's CA clarified, that you get additional hit roll for every 6. I hope, the logic is the same here.
Cold Ferocity allows oldblood to gain 2 wound rolls for hit roll of 6 for celestite weapon. ScarVet's CA allows the same. Is it cumulative? Do we get 4 hits as a result, if both abilities are applied?
FAQ on previous incarnation of ScarVet's CA clarified, that you get additional hit roll for every 6. I hope, the logic is the same here.