still blowguns they have the longest range. then you use the staff and deal mortals on a 6 to woundWith the new warscrolls we have to as ourselves an old question...
How do we build our skinks?
The options are now:
- Meteoric Javelin, Celestite Dagger and Star-buckler
- Boltspitter and Moonstone Club
- Boltspitter, Celestite Dagger and Star-buckler
- Moonstone Club and Star-buckler
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well no it got worse... but we will soldier onNothing changed here, really.
well no it got worse
Did they ...raise... the point values?well no it got worse... but we will soldier on
no they went to 60 for 10 . the bravery droped to 5 they lost wary fighter and summoning got nerfed into the groundDid they ...raise... the point values?
Who’s going to run 300 skinks army first?!? I wanna see that batRep!!
That's just too many Skinks. I'd die.
Hoping it's okay to post here instead of starting a new thead:
What's the general consensus on the better kit for Saurus?
(...IIRC, I believe the running though in the rumor thread was that the -1 rend on the clubs now makes them the preferred build over the previous spear...)
10 clubs 20+ spearsHoping it's okay to post here instead of starting a new thead:
What's the general consensus on the better kit for Saurus?
(...IIRC, I believe the running though in the rumor thread was that the -1 rend on the clubs now makes them the preferred build over the previous spear...)
10 clubs 20+ spears
Why? This edition will be the first time I'll play since 7th Edition, so I have no idea how the game has changed.
it has to do with the range of the weapons mostly. Clubs are of 1 inch range, and thus he won't be able to get more than 10 to 15 in combat. Spears on the other hand are two inch range and you'll be able to get far more in combat as well as have multiple ranks fight.
there is -1 Rend on the clubs, but again you're not going to be fighting more often with them then you are with more Spears.