Ok so my personal list is a little wacky, and could probably use some improvement.
"Skenks 4 - Gore Galore"
The Great Derpy One
Allegiance: Seraphon
- Mortal Realm: Ghyran
LEADERS
Slann Starmaster (260)
- General
- Command Trait : Great Rememberer
- Spell : Stellar Tempest
Saurus Astrolith Bearer (160)
- Artefact : Wand of Restoration
Saurus Oldblood on Carnosaur (240)
Skink Starpriest (80)
- Spell : Celestial Apotheosis
Skink Priest (80)
- Priestly Trappings
Skink Priest (80)
- Priestly Trappings
UNITS
5 x Saurus Knights (80)
-Blades
5 x Saurus Knights (80)
-Blades
30 x Skinks (210)
- Boltspitters & Star Bucklers
BEHEMOTHS
Bastiladon (280)
- Weapon : Solar Engine
Bastiladon (280)
- Weapon : Solar Engine
ENDLESS SPELLS
Chronomantic Cogs (80)
Emerald Lifeswarm (50)
Balewind Vortex (40)
It focusses mainly on healing the big dinos - aswell as having some summon support and some cannon fodder.
Multiple priests make the reroll saves almost a guarantee, and the astrolith of course makes us hit better.
EDIT: Changed my useless saurus Guard for some Saurus knights which benefit more from the starpriest's venomous biting buff, aswell as having more health.
If I had the batallion, I'd go with 2+ rerollable save guards, but I realize I just don't need them if I'm going to use the bastiladons as "Cow wall" anyway
I use "Great rememberer" to teleport the bastiladons in, snipe, and back for heals (early game) and to port the astrolith and carnosaur in (lategame) to spawn a load of flanking razordons and to
(theoretically) wipe an entire unit when they charge into the carno by sinking all the command points in.
(or if I don't see the need for assassinations, it's just a battle where I reinforce myself with whatever I'd need)
Good to note is a balewind stops you from moving, but not with LoSaT, so that's fun.
Seraphon doesn't really heal super well (Compared to death) so I decided "what if the unkillable dinos also got healed?"
This is my 4th iteration of... losing to nighthaunt again and repeating - feel free to suggest anything!
May Sotek guide you
