Skink Chief
ILKAIN
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in regards to the Fyreslayers, the Vulkite are 140 for 10 the hearthguard are 120 for 5. its a significant comparative boost when you consider the vulkite could come in as a wound wall of 60 and the hearthguard as stuck at 40. yes the guard are still better... but I personally believe this will make a significant number of players consider vulkites more.nurgle: good finaly fixed the 6s and battalions are playable now
BoC ok at least every thind is moving in the right derection and bull gorse might see play at those points but gorgons and cygors are still bad
deepkin: ok again everything is going in the right derection but none of it is enough to break them out of eel spam
sylvaneth: oh thank goodnes alarielle is cheeper 60 is a big drop but she needed it tree guys being better is nice but no second speel for the ancient so meh
Lonk they needed nore but the mortarks needed to be cheeper so this is a pass
skaven: i am withholding judgment untill i see plague monks the bell is good still to cheep and the gray seerer didn't go up so fail
stormcast: odd not the units that i would have changed but i have a gamer buddy that runs evocators on dracolines so at least he is happy
khorne:? what ? thats not what khorne needed the cavelry isn't used due to being expensive it isn't used due to being to fast to stay within the buff bubbles
fyreslayers:the hearthguard change could go ither way more units to buff is bad and a lot of units can kill 20 guys but it helps with bourd control and they are cheeper so yay. the worse vulkite are still more expensive
FEC:crypt horrors are cheeper but still cant fly so eh maybe someone will play them
GG: the spiders needed help but not the heros it was the troops that needed the drop so this just makes 180 gits armies better
Nighthaunt:good bot not enough all the heros needed to get cheeper and the coach should be 200

