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AoS Kroxigor, Are they usefull?

well no evocitors would do more and so would kurnoths and stalkers and OBR guard would live to fight again so no just of the top of my head 4 of them would do better not good but thats me point you sead they mach up well and they don't nothing matchs up well with hearth guard

that wasn't my point you sead that they where the best against horde units and i broght up a unit that does it better i can bring up a lot more then that to off the top of my head i can think of 8-10 units that are better horde killers then krox 2 of them from our own army

If you argue like this 99% of our book is bullshit. But that is not what i am trying to say, i dont think you actually want to understand me. I said Kroxigors are better than every other unit in our book against hordes and better against hordes than all these units you mentioned. Just look at their statline. Now you come up with new units. There is EVERYTIME something better, even than hearthguard, evocs etc.
 
If you argue like this 99% of our book is bullshit. But that is not what i am trying to say, i dont think you actually want to understand me. I said Kroxigors are better than every other unit in our book against hordes and better against hordes than all these units you mentioned. Just look at their statline. Now you come up with new units. There is EVERYTIME something better, even than hearthguard, evocs etc.
Ripperdactyls are better vs hordes than Kroxigor.
 
All this being said, I do still believe that Kroxigor have play in them. My first comment on this thread was:
They have some viability, but they are not overly efficient. They preform best inside of Thunderquake Starhost, but you are generally better off taking the Razordons instead.

If Krox cost 120 points I would use them in half my list. However, like most units in our book, they are over costed.
 
If you argue like this 99% of our book is bullshit. But that is not what i am trying to say, i dont think you actually want to understand me. I said Kroxigors are better than every other unit in our book against hordes and better against hordes than all these units you mentioned. Just look at their statline. Now you come up with new units. There is EVERYTIME something better, even than hearthguard, evocs etc.
ok the same cost worth of stegadons ripperdactles and razordons do the same or more damage against against 6+ save hordes and all of them have utility beond that and can fight things other then hords and do well(in the context of seraphon)
 
Nope, but almost every event Total Commitment comes up. And I haven't lost that battleplan yet. It has also been my luck that is it game 4 that the mission is played. I also run EotGs or use CCP to summon additional Ripperdactyls and never have trouble getting the fresh birds into the fight.
With Stealthy advance no problem yes. But i know they are decent with the battalion and summoning allows us to get them even more to the frontline.
 
With Stealthy advance no problem yes. But i know they are decent with the battalion and summoning allows us to get them even more to the frontline.
I mean. I wasn't normally able to make use of Stealthy Advance. You can't leave them dangling out in the open. Rippers are most often at their peak turn 2 or 3, so if you SA then you will frequently be throwing them away. But yes, the Battalion adds a lot of utility to the unit. Much the same way TQ makes Krox better.
 
ok the same cost worth of stegadons warriors ripperdactles and razordons do more damage against against 6+ save hordes and all of them have utility beond that and can fight things other then hords and do well(in the context of seraphon)
You and your 6+ safe... man. and i wouldnt waste my rippers like i said, cause they can kill all units, so i would play kroxis for this niche cause they are made for it. rippers are more like assassins for the key units. Sure you wouldnt play both in one list cause no points left but thats just theory right. Razordons? super random. Stegadon no argument like i said earlier. But i believe we could say we will never come to a 100% agreement. And that is totally fine. Some people believe in our units others dont. I just hope i didnt make too much bad blood ;)
 
You and your 6+ safe... man.
ok we can measure against a higher save i usually use 4+ but krokigors do a lot worse then. the 6+ save is there to make your argument as strong as possible sooo do you realy want me to change it?
and i wouldnt waste my rippers like i said, cause they can kill all units, so i would play kroxis for this niche cause they are made for it. rippers are more like assassins for the key units.
eh no teradons are our assassins ripper don't do well against a 3+ save and no opponent worth his salt will let you drop 6 rippers neer a key model but if they did that would only make rippers a stronger option as they can do both as needed
Sure you wouldn't play both in one list cause no points left but thats just theory right. Razordons? super random. Stegadon no argument like i said earlier.
you keep saying it but you've yet to disprove my points you just stopped responigng to my arguments
But i believe we could say we will never come to a 100% agreement. And that is totally fine. Some people believe in our units others dont. I just hope i didnt make too much bad blood ;)
no bad blood i enjoy this sort of thing it's why i keep liking your posts
 
ok we can measure against a higher save i usually use 4+ but krokigors do a lot worse then. the 6+ save is there to make your argument as strong as possible sooo do you realy want me to change it?
eh no teradons are our assassins ripper don't do well against a 3+ save and no opponent worth his salt will let you drop 6 rippers neer a key model but if they did that would only make rippers a stronger option as they can do both as needed
you keep saying it but you've yet to disprove my points you just stopped responigng to my arguments
no bad blood i enjoy this sort of thing it's why i keep liking your posts
i think i mentioned why i dont like the stegadon in this case, see, i can go on an on but i have to stop xD need to paint more lizards for the upcoming Prague Open GT ;D maybe i will post my funny list one day and you both can prove to me why it is shit ;D
 
i think i mentioned why i dont like the stegadon in this case, see, i can go on an on but i have to stop xD need to paint more lizards for the upcoming Prague Open GT ;D maybe i will post my funny list one day and you both can prove to me why it is shit ;D
Enjoy the Prague Open. I hope to play in the European scene one day :D
 
In my experience our only bad units are the knights and the starseer. Every other unit fits perfect.

At the moment Knights are probably our best battleline. They are basically faster than skinks, cost only 10 pts more then them, are less sensible to battleshock, are more resilient and can kill something, while skinks die (or flee) to 10 skeletons. And they unlock Dracothion's Tail, which is maybe our strongest battalion.
I really wonder what kind of games do you play.
 
At the moment Knights are probably our best battleline. They are basically faster than skinks, cost only 10 pts more then them, are less sensible to battleshock, are more resilient and can kill something, while skinks die (or flee) to 10 skeletons. And they unlock Dracothion's Tail, which is maybe our strongest battalion.
I really wonder what kind of games do you play.
well i just wish we could get MW not only on charges and a 4+ safe. I recently played at a 1000 pts tournament with 25 knights, carno, scar vet on cold one and a starpriest, just because i love the knights, and the models aswell (i know i might be the only person on earth who thinks that way). skink are superior because of their ability to fall back imo still one of the coolest things ever. you can screen even more or block other units off. knights just cant to it that way. skink dont need to kill, knight do kind off but are very unreliable.
 
At the moment Knights are probably our best battleline. They are basically faster than skinks, cost only 10 pts more then them, are less sensible to battleshock, are more resilient and can kill something, while skinks die (or flee) to 10 skeletons. And they unlock Dracothion's Tail, which is maybe our strongest battalion.
I really wonder what kind of games do you play.
I do love DT. I still skinks are literally the best warscroll in our battletome though :D
 
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