Slann
Canas
Ninth Spawning
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There's several bits of fluff indicating that the seraphon are normal creatures once summoned. They stick around until someone finally kills em. And in that sense, an olblood who's been around for aeons will indeed be a loss. It's why there's no clear limitations on the slann's summoning besides "it can only summon so much in a given period of time". Because once they are summoned they're just living beings (albeit magical that bleed starlight). But they don't need to be sustained by the slann in the same way say chaos daemons need to be sustained by their mortal followers or a tear in reality and can be banished back to the warp/realms of chaos.But......I think that the majority of this can be mitigated with how you approach it. I hate the AOS summoning thing too; however, there was always mystery with lizardmen/slann as to their background in WFB. So, who is to say that in 'the world that was', they were summoned then remained, thus using spawning pools. We just didn't have all the facts. I chose to believe my Seraphon are physical beings but this does not remove the possibility that they, or their ancestors, were summoned. Point being, they have left both options open. Playing devils advocate, the vagueness allows interpretation rather than setting boundaries. Less is more?
I dont warfare, just collect, paint and enjoy the background so couldn't comment on any gaming implications.
Also, there's some bits of fluff floating around indicating that not all saurus are summoned. Sunbloods for example are implied to be survivors from the world that was.
Also more ossiarch things ironically they have horses. And again, a super busy model.