OldBlood
LizardWizard
Grand Skink Handler
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Their summoning isn't as strong as ours, but their units are stronger. Which kinda makes up for it. Most Tzeentch armies you will encounter at an event will be a change host. They normally bring 2-4 endless spells. In my experience (unless they play against Seraphon or another army which doesn't castAlso out of curiousity, how much of a threat is Tzeentch summoning? At 10 points minimum they seem to have too steep a cost for their summoning to be anywhere near as threatening as ours (with the exception of lesser Horrors being summoned due to greater Horrors being killed). Succesfully having 10 spells cast per turn seems rare, even if both armies are fairly heavy on wizards seeing as most wizards only have 1 spellcast & even wizard heavy armies rarely have more than 3 or 4 wizards in em. We can easily get a summon or two in per turn. They seem like they'd most likely need at least two turns for a single summon unless their opponent is so nice to be cooperative.