Thx very nmuch for explaining to me!
First i would like to say that im searching to build my own unbeatable list

....I want to be the very best, like no one ever was!!! okay okay focus xD
Starting
here, the next four battle reports are a slightly modified version of
@LizardWizard's 2K DT lost. I had decent success with it. I'm building towards the list again in the current 2K Escalation League I'm in. In the battles I've used it in so far, the main reason I didn't win two of the battles was poor decision making on my part and difficulty remembering all the abilities afforded by the list. I think I'll do much better with it this time around and look forward to trying it again.
I would echo
@LizardWizard's assessment of the list. I don't expect much of the Knights, but they do a good job holding up units, while the Saurus Heros, Rippers, and Razordons do the work. Meanwhile Skinks are running amok keeping your VP flowing. It's a great list, but definitely takes several games to get comfortable with.
I read the 4 battles, against Tzeentch no problem, in game versus Skavens i don't understand why he don't snipe Slann T1? the jezail shoot starpriest?... In my community there is 1 player Skaven and i have won 4 times and 1 loose...Shadowstrike are very strong against him!
The game vs DoK is exactly what happend to me yesterday against LoN- 2 charges are very bad for seraphon, especially with rippers and Saurus K, because they saves on 5 .... saying this I started to analyze the list PRO/CONS of Dracothion BT
PRO:
- Get one drop, so decide who go first
- More CP (good but Command Hability of Seraphon are Meh, to reroll charges and other i suppose)
- TP from heaven who allow to control (for a few moment) map territory
(Forgot some one? pls tell me !!!!)
CONS:
- Cost of the battalion: 860 /with ScV on CO and 1000 on Carno - All of this for 44/49 Wounds (30 wounds saving on 5)
- Put the slann at risk - Magic - Shooting - Charges? (example battle 2 against Skavens - get lucky staying at 1 wound xD and against DoK)
- 5 Knight Event boosted don`t do several damage - they aren't tanky and also they are just 5 models, so capture Objectives and resist on it are not a good choice for them
- A problem with this list playing with Shadowstrike starhost is that you cannot make 2 charges or more when the rippers charges, because Saurus K are going to die in ripost of enemy unit...(Example DoK battle)
-If the doble TP on Slann doesn't work?
- I think its easy to counter it when you understand that the important unit are :
- the Skinks (if they die you can't grab/score objectives, and summon new is in the end of turn so loosing time to moove/tp them)
- Slann (easy kill if you stay in enemy territory and don't have doble turn)
- Attack the Saurus K with some less important stuff (im shure that they event cannot kill a magician if he charge them xD)
So, i know that Saurus K are not here to make damage, but it would not be better play 10 Saurus Knight on heaven buffed with 3CP of the Scar Vet on CO an maybe an Astrolith Bearer? (its probabely stupid but well ^^")(he can be on heaven right?)
And finally, if the purpose of this is make a very strong presion on enemy territory why not play with 40 Saurus Warriors and TP them back to enemy units - 40 Saurus Warrios (360 points) are going to die but entertain enemy (+shadowstrike turn 2

) for 2 or 3 turn while skinks grab VP? And maybe with doble tp with Astrolith Bearer into the unit of Saurus Warriors xD ....
Searching the true in the lustria World, i said: THX for answear and sorry for my grammar
