• The forum software have been upgraded to the latest version.

    If you notice anything that looks off, or does not work, please let us know.

    For more information, click here.

AoS good build for salamanders

Saurus

Accurate_Noib

Member
Messages
86
Likes Received
79
Trophy Points
18
I have thought of buying a few salamanders to add to my army. I want them to counter armored infantry and cavalry with their flame attacks. I'm planning on ordering them next month (3 of them that's all I can afford for now) i will gradually build them up to about 5 or 6 salamanders. i was wondering if you could give me build suggestions for a 1500 pt army which has at least a few salamanders in it.

P.S. I have most models the seraphon have to offer so don't worry about that
 
Salamanders are fun units. Good choice! However, If you don't already have Razordons then I would choose them over Salamanders at the moment.

Here is a Vanguard +500MPP Sallies list:

Allegiance: Seraphon
- Mortal Realm: Ulgu

LEADERS:
Slann Starmaster
(260)
- General
- Command Trait : Great Rememberer
- Artefact : Miasmatic Blade

Saurus Astrolith Bearer (160)
Skink Starpriest (80)

UNITS:
6 x Ripperdactyl Riders (280)
10 x Skinks (60)
- Boltspitters & Star Bucklers
10 x Skinks (60)
- Boltspitters & Star Bucklers
4 x Salamanders (160)
4 x Salamanders (160)
3 x Skink Handlers (40)

BATTALIONS:
Shadowstrike Starhost
(180)

ENDLESS SPELLS:
Chronomantic Cogs
(60)

TOTAL: 1500/1500
EXTRA COMMAND POINTS: 1
WOUNDS: 82

If you won't be buying 8 Sallies then I would drop each unit by 1 to have 6. The surplus 80 point could be spent on endless spells or additional Skinks if you are playing Battlehost -500. When fielding sallies it is always helpful to include Skinks Handlers for the extra range. Having Cogs will also increase their movement by 2" making it even easier to get them in range of the desired target.
 
awesome thanks I will get razors sooner or later. when I do have them I will have 4 salamanders and 4 razors.
 
Back
Top