Scalenex's Review
Exciting contest. We got four first time entrants into short story contest. That’s almost a record for the short contest and we only had one first time author pop up in the previous four contests.
Good luck guessing the authors
@spawning of Bob
Story Eleven “The Darkest Hour”: Bold choice to use Kroak as a narrator. Solid action, pacing, and plot structure all encapsulated in under 1100 words, very impressive.
Hard to find something to criticize on this. Any non-human protagonist forces an author has to thread the needle between two extremes. If your non-human character is too weird, the reader cannot identify with your protagonist. If your non-human character is too human, they cease to be alien and exotic. I’d say, in this case, Kroak was a little too human for my tastes. Perhaps playing up the body horror of becoming an undead would have been a nice use for 100 extra words.
While the protagonist
did die, the ending was too hopeful and uplifting to win the Scalenex Cup.
Story Ten “Starlight and Shadows”: Great evocative imagery and characterization! Excellent pacing and a good suspenseful lead up to the story’s resolution. The author certainly had me rooting for this protagonist more than usual.
Hard to find an issue with this. This one has a fairly tenuous tie-in to the contest theme. It’s pretty rare for me to say I wish the word count was larger, but I think a paragraph describing the circumstances that led Savinne to choosing to desperately stowing away aboard a ship in greater detail.
Lots of men dying helplessly and a vague implied doom for a long suffering protagonist? This is a certainly a contender for the Scalenex Cup.
Story Nine “Fallen Leaf”: This is a solid piece. Like that we have a Saurus protagonist and I like that we have a deep and conflicted Saurus protagonist who still does his duty. I really like that a beautiful falling leaf provided contrast to the horror that preceded it. I completely endorse the literary technique of using a small piece of beauty to accentuate great ugliness.
Hard to find something to criticize on this. I very frequently say “I wish this piece cut a few hundred words.” I wish this one added a hundred words or so. Maybe I’m a sadist but I would have liked to see more gore. This was a gut wrenching battle that scarred the protagonist’s soul. So I’d like more details about the literal wrenching of his spilled guts.
Two characters. One dead, the other in mourning. That’s a pretty strong contender for the Scalenex Cup.
This bugged me a little at first, but I came to the conclusion that these Saurus were out of home territory. This was reinforced by a Saurus having Fallen. I’d imagine a Saurus abroad would be more likely to Fall or a Saurus traitor would flee Lustria and see to put distance between him and his loyalist fellows.
Story Eight “To Escape Fate”: Perhaps I fixate too much on word count. This piece was under 800 words and I
wouldn’t ask for more words. If I judged the pieces solely by the economy of words alone, this is clear winner. You got a well-paced and structured story about fearing and in a way accepting the inevitable in the name of duty in a small package.
Hard to find something to criticize on this. Maybe it’s a bit too predictable. Maybe it’s just me but I saw “something random and non-warfare related is going to fall on his head and kill him” ending a mile away.
The protagonist knows his death his coming, tries to avoid it, reluctantly accepts it, then dies when he thinks he is safe. That’s a strong contender for the Scalenex Cup.
Story Seven “Looking for Linza”: This piece was over 2300 but it had good economy of words despite the story length. There were a lot of unique interesting characters and the author managed to cover them all fairly succinctly. The imagery was evocative and the pacing was solid.
This is technically a short story but it has the spirit of a novella. That’s a lot of subplots for a short story. We had a loner bounty hunter, a greedy traitor to his people, a false priest, and Lizardmen who collaborate with Skaven. These character archetypes are well known in literature, but these are things you do not normally see in Lizardmen or Seraphon stories.
One of these unique character archetypes would have made an interesting story hook for a short story. Two of these story elements could play off each other for a unique story. Four is kind of a narrative pile up which weakened the effect of this story.
The doom of the characters is only loosely implied and the protagonist isn’t quite suffering nobly or experiencing the nihilistic futility of life’s struggles. I cannot consider this piece a contender for the Scalenex Cup.
Story Six: “Excitement”: Good pacing and a funny ending. Good action with an economy of words. I like that these piece had good action without a villain or enemy. Man versus Nature is possibly my favorite overarching story. That’s why the topic was “Man versus Nature” the first time I chose a topic.
I think this piece could have used a bit more characterization. The twenty-three Skins were pretty much interchangeable. For the most part they reacted to their surroundings rather than acted upon them. Maybe a short scene of their boring working lives beforehand would have helped this piece out a little.
Twenty-three Skinks faced several perils and no one died. The variety of minor suffering they endure is not nearly sufficient to land them consideration for the Scalenex Cup.
Story Five: “A Brutal Life”: I like a good villain. I like a good villain protagonist. The Chaos leader was both scary and strangely relatable. A lot of Seraphon stories involve the Seraphon coming down from the sky at the last minute to save some Free People from annihilation is a very common story premise here at Lustria-Online, but the ending was a great twist on this old story. A Slann working to redeem a Chaos lord and bring him to the light. I did not not see that coming.
This is piece is 2398 words. This piece could definitely use a haircut. It was almost 300 words before the Chaos forces even met their first opposition. That could have easily been cut down by 50-100 words. The core of this story was the Seraphon placing and utilizing a spy to turn a Chaos lord but bulk of the story’s word count was based around the fight with the Stormcast Eternals. That fight scene could have been cut down 100-300 words without weakening the story.
A lot of people died, but the named characters are all still standing. I cannot consider this piece in the running for the Scalenex Cup.
Story Four “A Dispatch in the Night”: This piece has good characterization. A lot of pieces covers the sacrifice made in transitioning from Lizardmen to Seraphon and this piece managed to include that theme without bogging down the action scenes. I also am rather fond of a well-written depiction of humanity through the eyes of a non-human.
Hard to find something to criticize on this. I guess my main misgiving with this piece is while the Skink did criticize humans for forgetting their history, apart from that, he generally felt a bit too
human for me. The Skink was sneaking around a castle, using sleeper holds, and delivering a clandestine written message. This seemed kind of weird for one celestial star creature to give a heads up to another celestial star creature in an old school cloak and dagger way. That’s like a god contacting you with a phone call.
No one died in this story at all. This piece wasn’t even trying to win the Scalenex Cup!
Story Three “The Visitor”: Do I want to read a story about space lizards fighting killer robots! Marhlect yeah I want to read a story like that! Good action and set up for this cool premise. Very well-described evocative fight scenes. The character development was good too.
This piece was barely under 2400 words, so I am going to predictably focus on the word count. I would give
Phase I the largest haircut. The Skinks main purpose was to have a good natured brotherly argument to humanize them and then die. I would drop 100-200 words describing their violent deaths. Leave it vague and mysterious to build up suspense and tension. Basically anything in this that doesn’t build character should be removed.
Phase II could have used a much smaller haircut. Perha, and Petaq. ps I am showing my bigotry for Temple Guard by not seeing them as individuals. Grakkar, Roq-gar, Ghul-dra kand Pe’taq. I understand that the author wanted to give the characters names to make their deaths that much more tragic, but do we really need
four distinct named Temple Guard. One some level Temple Guard are interchangeable creatures whose only purpose is to die in the Slann’s service. I felt a much bigger emotional punch from the two dead Skinks than the four dead Temple Guard. Since the main action is in the third act, you don’t need to go over the fight blow by blow. Just establish that the Temple Guard are 1) not weak and 2) going to die anyway.
Phase III I’d leave as is. I think this piece would have been better with a small
Phase I, medium
Phase II, and long
Phase III. The first phase was solely about setting up horror by killing relatable human characters, it didn’t need much action. The second phase established the badass credentials of the villain, it didn’t need much humanization. The third act was where the meat of the story lie.
Obviously with so many named characters dying in the face of an unstoppable juggernaut, this is a strong contender for the Scalenex Cup.
Story Two “Orders are Orders”: This is a solid piece. Relatively few pieces took the “Came from Above theme” twice. If I judged my favorite based on how well it cleaved to the contest theme alone, this is the clear winner. It covers orders from above and a giant death comet from above. Very good characterization and revamping lead up in action to the literally explosive climax.
Hard to find a beef with this. I guess I can criticize the word count: 2248. This could have used a haircut. I’d probably trim down the boastful stories. Maybe trim down the moments of doubt. The protagonist was leery of fighting with such a small army, before, after, and during the Slann’s briefing.
This is a contender for the Scalenex Cup because everyone died and the protagonist was okay with it even though she had doubts beforehand.
Story One “It Came From Above”: Clever premise, evocative imagery, interesting dialog, and a reasonable word count. I especially liked the well narrated beginning that captured the essence of Skaven life quite well.
The story suffered from a lack of structure. It’s a risk telling a story with time jumps, and in this case I do not believe the risk paid off. A non-linear set up can work beautifully in a longer piece, but it kind of bogs down a short story.
This is not a contender for the Scalenex Cup because I refuse to have a character called Rednaxius
not eating bacon. Oh also, the usual reason for not enough gut wrenching death. I guess the Skaven died, but that only is worthy of the Scalenex Cup if we are made to sympathize with the Skaven before they die.
The more special awards we have the better! Per tradition I will not announce the winner of the Scalenex Cup until towards the end of the contest.
Modesty powers: Activate! At this point, "mahrlect" is practically canon at Lustria-Online. While I use that word more than
anyone else on Lustria-Online, I know longer use mahrlect more than more than
everyone else on Lustria-Online.
I think. For all I know, I am personally responsible for 51% of the uses of the word mahrlect on L-O. Red Devil might be able to analyze the meta data for word use on L-O, but he has better things to do with his time.
Fun fact, if you do a google search on "mahrlect" it leads to a few threads I made. If you do a google image search for "mahrlect", it's mostly Spawning of Bob cartoons and N810 avatars plus a couple memes and other images from L-O so we got some model photos, some Star Wars memes, and some pandas.
I'm probably the only person who uses "mahrlect" in day-to-day life but it was a coping mechanism from a stressful job where traditional human swearing was strictly punished. Now the habit is ingrained and I tend to drop M-bombs when I road rage.
Anyway. Other people should post reviews. We need MOAR.
I would say the thoughtful reviews are probably a good contributor that a lot of our writers keep coming back to the contests over and over again, and they are a good contributor to how our quality gets higher and higher.