Slann
Aginor
Fifth Spawning
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I hope so, but I wouldn't hold my breath.Do you think they could get buffed with the next Seraphon Battletome?
I hope so, but I wouldn't hold my breath.Do you think they could get buffed with the next Seraphon Battletome?
I think it's basicly a guarantee… half our army needs buffs or overhauls to simply to deal with powercreep. We have stuff like temple guard that basicly can't do what it's supposed to due to the powercreep so yeah, not that much of a choiceDo you think they could get buffed with the next Seraphon Battletome?
Is there likely to be another battletome?I hope so, but I wouldn't hold my breath.
Well.... we do have an AoS Battletome already, (even though it is one of the oldest ones and everyone army that had such an old one got a new one by now), and our army is still decently playable, especially with the upgrades we got with the GHB 2017 and GHB 2018. So signs point to "no" IMO.Is there likely to be another battletome?
mwha… given the amount of outright wrong information that's in the battletome I'd say that at this point we might actually need it more than some who don't even have a tome yet… Needing to crosscheck god knows how many pdfs and books does rather make playing complicated. Which is rather bad..Well.... we do have an AoS Battletome already, (even though it is one of the oldest ones and everyone army that had such an old one got a new one by now), and our army is still decently playable, especially with the upgrades we got with the GHB 2017 and GHB 2018. So signs point to "no" IMO.
And to be honest: As annoying as it is sometimes, I think other armies need Battletomes more urgently.
Do you think they could get buffed with the next Seraphon Battletome?
Lances are better on the charge against a save of 5+ or better, clubs are better in any other situation.Ah yes, you're right, thanks. 90 per 5 instead of 100 per 10. Warriors do get a horde discount for 40 brining them to 90 per 10. I think it's a good rule of thumb to always take knights over warriors unless you're running 30-40 warriors. Or if you're running a sunclaw with 1 40 man blob and 2 10's.
The only downside to Knights is 1" range with a large base. I've found it hard to get 10 into melee at once, Warriors at least get a 2" spear range.
As far as gear what's you guys' opinions on lances vs blades? I built mine with lances but I'm not sure.
Lances are 4's then 3's, blades 3's then 3's. Lances on the charge have a 1/12 chance to get a mortal wound on the charge, and a 1/3 chance to wound overall. Blades get a 4/9 chance to wound overall.
So Blades have a 1/9 better chance to wound, Lances get a 1/12 chance to do a mortal on the charge. I'm thinking maybe the chance at the mortal on lances is a little better, but at 1 attack each it probably doesn't matter.
Basicly the only reason to take clubs is if you never manage the charge.
you probably have some bigger issues than which weapon is better in that case yeahand given that we have plenty of ways to do sufficiently reliable charges…
you probably have some bigger issues than which weapon is better in that case yeah![]()