Jungle Swarm
RedCrestFolk
New Member
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I'm new to the seraphon scene but I love the minis and lore, I have a list that I'd be interested in trying out and wanted some feedback before I dive in.
Skink Starpriest (80)
Skink Starpriest (80)
20 x Skinks (120)
10 x Skinks (60)
10 x Skinks (60)
5 x Chameleon Skinks (120)
6 x Ripperdactyl Riders (280)
6 x Ripperdactyl Riders (280)
Bastiladon (280)
Bastiladon (280)
Shadowstrike Starhost (180)
Shadowstrike Starhost (180)
Total: 2000 / 2000
No idea on command traits and artifacts yet but the idea is to have two strong alpha striking ripperdactyl squads that can take out the key parts of my opponents army turn 1 and then win the objective game with my agile skinks and defensive bastilladons, any input would be appreciated as I want to make sure it won't be terrible to play.
Skink Starpriest (80)
Skink Starpriest (80)
20 x Skinks (120)
10 x Skinks (60)
10 x Skinks (60)
5 x Chameleon Skinks (120)
6 x Ripperdactyl Riders (280)
6 x Ripperdactyl Riders (280)
Bastiladon (280)
Bastiladon (280)
Shadowstrike Starhost (180)
Shadowstrike Starhost (180)
Total: 2000 / 2000
No idea on command traits and artifacts yet but the idea is to have two strong alpha striking ripperdactyl squads that can take out the key parts of my opponents army turn 1 and then win the objective game with my agile skinks and defensive bastilladons, any input would be appreciated as I want to make sure it won't be terrible to play.