Ripperdactyl
Karnus
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Played it today against an empire army and it worked really really well. The Slann was able to avoid getting charged (until the very end) and could zip around buffing and magic missileing where applicable.
Although as luck would have it, the 2x skink priests I included both miscast on 2 dice and 3 dice respectively each in the same round killing at least 4 temple Guard each which seemed to land me in the same boat as before!
But even then, the only artillery my opponent fielded was a steam tank which chipped away at saurus warriors the whole game. My downfall was his deathball of 20+ knights that I couldn’t scratch. Swapped out spells for metal but they did nothing. Best casualties they suffered were from standing in a boiling river. No idea how to deal with them!
Although as luck would have it, the 2x skink priests I included both miscast on 2 dice and 3 dice respectively each in the same round killing at least 4 temple Guard each which seemed to land me in the same boat as before!
But even then, the only artillery my opponent fielded was a steam tank which chipped away at saurus warriors the whole game. My downfall was his deathball of 20+ knights that I couldn’t scratch. Swapped out spells for metal but they did nothing. Best casualties they suffered were from standing in a boiling river. No idea how to deal with them!
