Skink
KharnTheSkink
New Member
- Messages
- 14
- Likes Received
- 21
- Trophy Points
- 3
Not quite a list but a plan of what to do with my mini's so far and where to expand to.
So I've just bought myself the Start Collecting box and a box of Skinks, as well as some old Skink Archers from eBay thinking they'd be useful... They're relegated to proxies though or to just add to the army when displayed or a photo opportunity arises.
Anyway, I'm undecided on what to do with the characters/ heroes. I could convert the Skink Priest to be on foot, have a coverted Oldblood/ Scar Vet on Carnosaur and the other on Cold One or vice versa. Or I could run the Skink on the Troglodon and have the other two converted to on foot or riding a Cold One, could do both on foot or both riding a dino come to think of it... I'm tempted to try and convert a Sunblood into the mix too. Just not sure which option to take when it comes to overall playability and tactics of the army.
The 24 Skinks box will all have Boltspitters + Shields, somehow, considering there's only 20 pipes in the Skink's box (oversight or deliberate from GW?). I'll probably run them as a 20 squad for now, and use the rest for conversion bits in the future. If I ever proxy the archers, I'll run another 20 squad with spitters + shield. Not a fan of proxies personally, I'm not against it but I want my models to be as WYSIWYG as possible.
5 Knights on Cold Ones, the 3 spare will be for Old Blood/ Scar vet conversions.
10 Warriors, not sure how I'll kit them out yet. But again the 2 spare will be used for conversion work.
That's the plan for now anyway, once I decide how to run the characters/ heroes.
In the near future I'll probably get another SC box as I think it's such great value for money - a big nasty, 8 Knights and 12 Warriors for the same price as a big nasty... Essentially the Knights and Warriors are free! Along with a Slann and 2 boxes of Temple Guard, a couple of boxes of Warriors, and a couple of Salamanders or Razordons.
Any comments or advice would be greatly appriciated, cheers!
So I've just bought myself the Start Collecting box and a box of Skinks, as well as some old Skink Archers from eBay thinking they'd be useful... They're relegated to proxies though or to just add to the army when displayed or a photo opportunity arises.
Anyway, I'm undecided on what to do with the characters/ heroes. I could convert the Skink Priest to be on foot, have a coverted Oldblood/ Scar Vet on Carnosaur and the other on Cold One or vice versa. Or I could run the Skink on the Troglodon and have the other two converted to on foot or riding a Cold One, could do both on foot or both riding a dino come to think of it... I'm tempted to try and convert a Sunblood into the mix too. Just not sure which option to take when it comes to overall playability and tactics of the army.
The 24 Skinks box will all have Boltspitters + Shields, somehow, considering there's only 20 pipes in the Skink's box (oversight or deliberate from GW?). I'll probably run them as a 20 squad for now, and use the rest for conversion bits in the future. If I ever proxy the archers, I'll run another 20 squad with spitters + shield. Not a fan of proxies personally, I'm not against it but I want my models to be as WYSIWYG as possible.
5 Knights on Cold Ones, the 3 spare will be for Old Blood/ Scar vet conversions.
10 Warriors, not sure how I'll kit them out yet. But again the 2 spare will be used for conversion work.
That's the plan for now anyway, once I decide how to run the characters/ heroes.
In the near future I'll probably get another SC box as I think it's such great value for money - a big nasty, 8 Knights and 12 Warriors for the same price as a big nasty... Essentially the Knights and Warriors are free! Along with a Slann and 2 boxes of Temple Guard, a couple of boxes of Warriors, and a couple of Salamanders or Razordons.
Any comments or advice would be greatly appriciated, cheers!