Saurus
Arawn
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@Seraphage Totally agree.
If I get it right, regarding only the charge move, it makes the 40 Saurus unit 9" away from the enemy unit thanks to the teleportation.
Then, with Constelation/ Priest/ Curse of Fate it makes a 2D6 + 2 re-rollable charge.
That makes a bit less than 50% chance to make 9", 10" would be even better to get the maximum Saurus to fight. Seems hard to do? Or I still missed something...
If I get it right, regarding only the charge move, it makes the 40 Saurus unit 9" away from the enemy unit thanks to the teleportation.
Then, with Constelation/ Priest/ Curse of Fate it makes a 2D6 + 2 re-rollable charge.
That makes a bit less than 50% chance to make 9", 10" would be even better to get the maximum Saurus to fight. Seems hard to do? Or I still missed something...