Skink
Solaris
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Hi!
New guy to these forums, have been eyeing Seraphon for a while and am thinking that this might be the time to take the dive! Diverging from what seem to be the current power builds, I am looking into Saurus-based lists. The standard Saurus does get some incredible bonuses from numbers, and we also have rather excellent buffs to put on them. In addition, the massive regiments point reduction is simply great.
Offensively, a units of 40 Saurus Warriors with spears will put out around 50 wounds per combat phase when in the vicinity of a planted Astrolith banner and buffed by a Scar-Vet on Carno (before taking into account the bite attacks). This is not a staggeringly high number - however, if we run the Sunclaw Starhost, giving all of those wounds rend -1, it becomes incredibly fierce. In addition, with the extra Jaws attack from the formation and the inherent +1 to hit from numbers, they become an excellent receiver of the Serpent Staff buff.
Defensively, the number of wounds per point paid is quite high (as with all Massive Regiments). The 5+ save that ignores rend -1 is nice, and becomes even nicer with Mystic Shield, Summon Starlight and Celestial Rites. This yields a 4+ rerollable save that ignores rend -1, and enemies attacking them get -1 to hit. We also get the ability to put Inspiring Presence on them together with Saurian Savagery with the new Saurus Command Trait. Put together, this gives us the ability to make a unit very durable.
In my experience playing with large units, the main issue holding them back is their lack of mobility, making them very cumbersome to use. With the Lords of Space and Time ability, we can now circumvent this. We end up with large, heavy-hitting and durable units that are also incredibly mobile. From what I hear, several scenarios in GH2 will also be rewarding the usage of larger units.
An example list could look something like this:
Saurus Scar-Veteran on Carnousaur, general 240
Saurus Sunblood 120
Saurus Astrolith Bearer 160
40 Saurus Warriors 360
40 Saurus Warriors 360
10 Saurus Warriors 100
Sunclaw Starhost 130
Skink Starpriest 80
Skink Priest 80
10 Skinks 60
Knight Heraldor 120
3 Vanguard-Raptors with Longstrike 180
Did anyone else look into this type of Seraphon army? What are your thoughts?
New guy to these forums, have been eyeing Seraphon for a while and am thinking that this might be the time to take the dive! Diverging from what seem to be the current power builds, I am looking into Saurus-based lists. The standard Saurus does get some incredible bonuses from numbers, and we also have rather excellent buffs to put on them. In addition, the massive regiments point reduction is simply great.
Offensively, a units of 40 Saurus Warriors with spears will put out around 50 wounds per combat phase when in the vicinity of a planted Astrolith banner and buffed by a Scar-Vet on Carno (before taking into account the bite attacks). This is not a staggeringly high number - however, if we run the Sunclaw Starhost, giving all of those wounds rend -1, it becomes incredibly fierce. In addition, with the extra Jaws attack from the formation and the inherent +1 to hit from numbers, they become an excellent receiver of the Serpent Staff buff.
Defensively, the number of wounds per point paid is quite high (as with all Massive Regiments). The 5+ save that ignores rend -1 is nice, and becomes even nicer with Mystic Shield, Summon Starlight and Celestial Rites. This yields a 4+ rerollable save that ignores rend -1, and enemies attacking them get -1 to hit. We also get the ability to put Inspiring Presence on them together with Saurian Savagery with the new Saurus Command Trait. Put together, this gives us the ability to make a unit very durable.
In my experience playing with large units, the main issue holding them back is their lack of mobility, making them very cumbersome to use. With the Lords of Space and Time ability, we can now circumvent this. We end up with large, heavy-hitting and durable units that are also incredibly mobile. From what I hear, several scenarios in GH2 will also be rewarding the usage of larger units.
An example list could look something like this:
Saurus Scar-Veteran on Carnousaur, general 240
Saurus Sunblood 120
Saurus Astrolith Bearer 160
40 Saurus Warriors 360
40 Saurus Warriors 360
10 Saurus Warriors 100
Sunclaw Starhost 130
Skink Starpriest 80
Skink Priest 80
10 Skinks 60
Knight Heraldor 120
3 Vanguard-Raptors with Longstrike 180
Did anyone else look into this type of Seraphon army? What are your thoughts?