• The forum software have been upgraded to the latest version.

    If you notice anything that looks off, or does not work, please let us know.

    For more information, click here.

AoS i am new to this but this is what i got so far

Skink
Messages
12
Likes Received
22
Trophy Points
3
I am new to this and need some advice i plan on eventually building the Star beast Constellation even if i never play it...just cause it would look good on display lol and i would like to get some advice on my current army

this is what i got so far

Lord Kroak
1x Saurus Astrolith Bearer

1x Saurus Scar-Veteran on Carnosaur with war spear

units
10x Saurus Knights with lance, 1x wardrum, and 1 icon bearer
10x Saurus Knights with lance, 1x wardrum, and 1 icon bearer
10x Saurus Knights with lance, 1x wardrum, and 1 icon bearer

for a total of
1740

i wanted to start building the firelance starhost first because i loved the models

i plan on building the thunder quake star host next and maybe and a Dread Saurian in just for laughs

any advice would be greatly appreciated
 
Welcome aboard,

Lord Kroak is a liability at the moment he is not worth the points, hopefully the GHB2 sorts that out.

Your Astrolith bearer will become redundant within 3 moves as the knights are faster and they will go out of range, unless your planting him with Kroak.

10 Knight units have a big footprint and can be hard to manoeuvre, 1 at 10 and 2 at 5 might be better, freeing up some points but keeping the Starhost in tack.

Knights are glass cannons deadly if you get the rolls but very fragile, you could do with some infantry be it Skinks, Warriors or Guards all depends on what you prefer.
 
Welcome aboard,

Lord Kroak is a liability at the moment he is not worth the points, hopefully the GHB2 sorts that out.

Your Astrolith bearer will become redundant within 3 moves as the knights are faster and they will go out of range, unless your planting him with Kroak.

10 Knight units have a big footprint and can be hard to manoeuvre, 1 at 10 and 2 at 5 might be better, freeing up some points but keeping the Starhost in tack.

Knights are glass cannons deadly if you get the rolls but very fragile, you could do with some infantry be it Skinks, Warriors or Guards all depends on what you prefer.


Thanks I am reducing the knights to 5 each still need to figure out wish infantry to get and the as for the the bearer I'm keeping him planted near kroak
 
Thanks I am reducing the knights to 5 each still need to figure out wish infantry to get and the as for the the bearer I'm keeping him planted near kroak

I would go with warriors as their the other aggressive choice of troops and can support the knights, but the astrolith won't do much for either since it needs to be planted so you will likely miss a round of usefulness of it. If you plan on keeping the astrolith, I would go with guard for your main troop choice with their starhost since they do best standing still with the astrolith planted.
 
If you want to run kroak you got to get a Balewind Vortex, its expensive but very deadly. You basically hit there whole army with D3 wounds each and kroka can only be killed with shooting and spells. If you want to run firelance get, a scavt on cold one for the command ability. The mounts do more then the lances even with mortals. And a starpriest would help buff the knights too. But honestly I would not run knights and kroak in the same list. You have to find one unit, or battilion an build your list around that to make it viable.
 
Back
Top