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AoS Archie not interested is it time to sell up?

@Crowsfoot, I have always liked to deal with stormfiends using a very kill behemoth. Give a Carnosaur a Quicksilver Potion, heck even two carnosaurs, and watch them dominate the unit and come out clean. This is what I'd like to field against your friend.

Oldblood on Carnosaur 320
Quicksilver potion
Scar-Vet on Carnosaur 260
Quicksilver potion
Scar Vet On Cold One 100
Scar Vet On Cold One 100

5x Knights 120
5x Knights 120
5x Knights 120

Bloodclaw Starhost 100

1240/1500

You can play around with the remaining points, bit this is a hard hitting, slightly fragile, lost to murder the likes of stormfiends
 
@Crowsfoot, I have always liked to deal with stormfiends using a very kill behemoth. Give a Carnosaur a Quicksilver Potion, heck even two carnosaurs, and watch them dominate the unit and come out clean. This is what I'd like to field against your friend.

Oldblood on Carnosaur 320
Quicksilver potion
Scar-Vet on Carnosaur 260
Quicksilver potion
Scar Vet On Cold One 100
Scar Vet On Cold One 100

5x Knights 120
5x Knights 120
5x Knights 120

Bloodclaw Starhost 100

1240/1500

You can play around with the remaining points, bit this is a hard hitting, slightly fragile, lost to murder the likes of stormfiends

I like your thinking and last night I got all my Seraphon out and looked them over for rebasing etc and when they are stuck in a drawer you forget just how damn cool that carny is, he needs to taste rat blood!

I only have one carny and one scar vet on cold one atm!
 
@Crowsfoot, I have always liked to deal with stormfiends using a very kill behemoth. Give a Carnosaur a Quicksilver Potion, heck even two carnosaurs, and watch them dominate the unit and come out clean. This is what I'd like to field against your friend.

Oldblood on Carnosaur 320
Quicksilver potion
Scar-Vet on Carnosaur 260
Quicksilver potion
Scar Vet On Cold One 100
Scar Vet On Cold One 100

5x Knights 120
5x Knights 120
5x Knights 120

Bloodclaw Starhost 100

1240/1500

You can play around with the remaining points, bit this is a hard hitting, slightly fragile, lost to murder the likes of stormfiends
Second scarno would be the way to go. But failing that, I would go steg with alpha, target saturation.
 
So this is more or less what I have settled on, just one question would you drop 5 Chamo skinks for the Shadowstrike formation?

Allegiance: Order

Leaders
Skink Chief (60)
- General
- Golden Sickle
- Trait: Master of Defense
- Artefact: Phoenix Stone
Skink Starpriest (100)
- Artefact: Phoenix Stone
Saurus Scar-Veteran on Cold One (100)
- Artefact: Quicksilver Potion
Skink Priest (100)
- Priestly Trappings
- Artefact: Phoenix Stone
Saurus Scar-Veteran on Carnosaur (260)
- Artefact: Quicksilver Potion

Battleline
10 x Skinks (80)
- Boltspitters & Star Bucklers
10 x Skinks (80)
- Boltspitters & Star Bucklers
10 x Skinks (80)
- Boltspitters & Star Bucklers

Units
5 x Chameleon Skinks (120)
5 x Chameleon Skinks (120)
3 x Ripperdactyl Riders (140)


Behemoths
Stegadon (260)


Total: 1500/1500
 
You might have to, those rippers may just get shredded otherwise. Although, 140 points to draw fire away from the carno isn't a bad thing.
 
You might have to, those rippers may just get shredded otherwise. Although, 140 points to draw fire away from the carno isn't a bad thing.

Yeah I thought the same just use the rippers as bait and then use Chamos and Steg to take a few wounds before I charge with the Carny.
 
And pushing that blot toad onti the table will force a small bit of panic, so you know that any units near it are moving.
 
And pushing that blot toad onti the table will force a small bit of panic, so you know that any units near it are moving.

Yeah I'm going to try and direct my target with the toad to get them in range for the Chamo's when they pop into cover.
 
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