Slann
NIGHTBRINGER
Second Spawning
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I definitely agree that in large part AoS owes its success to the fact that GW created it and promotes it. If any other gaming company had produced it, it would not have the market share that it enjoys today.On the subject of AoS, it really is not a good game, it's for the most part a VERY lazy designed system. I'm not saying it can't be fun, snakes and ladders or ludo can be fun too, it's just that I know, I can feel, it is a half-assed job.
The only reason it has such a huge back up is because GW made it. If it were made by any other company it would be a huge selling disaster.
I understood your meaning in your original post. I was just saying that my experience has been vastly different. While I have seen games where the outcome can be predicted fairly easily early on, I've also seen it go right down to the end where the winner was determined in the final turn. That is one of the things I like about WFB... variation. I don't want a game whose winner can always be determined early on OR a game where the winner is always determined in the final turn.@NIGHTBRINGER @BAE no i did not mean the game would be over in turn 2. Just based off the predictable moves and tactics that could still be made the rest of the game is just a waste of time i have seen 40 or so games online and after the second turn i thought to my self well player one will win and nothing player two can do will change this.