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spawning of Bob
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It's OK. My eggshell protects me from ideas.
By the twitching of my claws, something critiquey this way draws. Cackle cackle.
16 stories and not a sincere bad word can be said about any. The standard and volume of writing on L-O grows exponentially. If 2015-2016 was the golden age, we have just gone double platinum. May it never end!
I will edit and add all of my story critiques to this post over the next aeon. Don't forget phase 3 everyone - where the revealed authors scoff t our weak interpretations and tell the hapless critics what they REALLY meant to convey!
General Comments in random order:
Endings – a few reviewers have gone down the “but I wish I knew what happened next – it should go longer / have a sequel" path. Guess what. With a theme of hope, those kind of not quite question mark endings should be expected and enjoyed – because hope isn’t certainty, and filling in the blanks actually kills the theme. Plus, that’s my favourite ending type – where I get to apply my imagination to the question of what happens next.
Genderings – I personally embrace female lizards. On special occasions I would embrace male ones, too, but it still seems a bit awkward. The two stories that sold me on the in-universe AND literary validity of female pronouns and all the baggage and stereotypes that go with were Food for Thought and The Mascot both by TDF, and both would be completely different with males.. Having said that, I don’t think all of the examples in this comp were plot essential, but even if they weren’t great, they didn’t grate, so to speak. And whenever @discomute gets anywhere near his feminine side, he goes out and murders some fish to restore the balance. Ignore him, my sisters.
Parallelosaurolophus – as Bowser noted, parallels were rife. Not surprising given that everyone had the same subject material to work with. I think Chaos types shaded skaven as most frequent enemies. This gives me hope that our embarrassing little infestation may be finally coming to an end. Probably they’ve eaten on the cheese and will move on. We had cursed / magic weapons, plenty o’ pox, romance, necromance – what else does one need?
Extreme widescreen descriptovision – The visuals were, without exception, extremely well done. I never had to stop to try to picture a confusing scene. The “lavish description” ones were lavish without drowning the plot, the “enough detail to fire the mind’s eye” ones gave enough to run with and the dreamy poetic ones were a guilty pleasure to read. Bravo, one and all.
Battle-o-rama – I think there was a greater density of battles and duels in this comp, and these are usually the story component I am least interested in. I repent, having seen the error of my ways. Like the scenery, EVERY fight depicted enhanced rather than interrupted. They all had a followable physical layout (which is difficult), they had important little details that rang true and they all enhanced the meaning of the characters’ struggles (which is astounding). I would pick a fight with any of you, any day of the week and risk a beat down just to see and hear a reversed obsidian spear whirl in a short arc which intersects with bone with a satisfying crunch.
The Easter Egg Challenge -
Oh Dear. I think it is possible for me to know what I know, at least some of the time. Knowing what most everyone else doesn’t know might be beyond me. I have theories......
My suggestion was to burn them all down (Harvest)- Yes, the defenceless village protected by Seraphon Schtick, thanks for pointing it out, Warden. We really should find something strategic t protect in AoS. Realmgates maybe? Some arcane mineral? A near extinct colony of tasty grubs?
Ripe for Plunder – The author of Hammer of the Lost had Kai-Otl dripping celestial ichor. Actual blood you can feel and lose is so much grittier than leaking starlight, or glitter or whatever. Next time a I do a Seraphon story I will try to develop how real their bodies and their wounds are – just to give a bit of plot advancing jeopardy back to the poor, sterile things.
individual Critiques - these stories can't be separated by quality. So you won't hear a lot of complaints from me. I will include nitpick corrections purely to demonstrate my superior proof reading. I will gush about what I loved, and then I will amaze you with my ignorance about the meaning of the stories and possibly the odd "but wouldn't it be cool if the author went down this alternate path" The latter is longhand for, gee I wish I had had this idea independently.
Had hadFar away a damp, blubbery eye twitches. A cultured voice intones, "its just not cricket...."
16 Hope for Sun
The one thing that tripped me up on a number of the stories was the amount of authors who told me what was going on rather than showing me.
I will see you in lizard court, sir!
Endings – a few reviewers have gone down the “but I wish I knew what happened next – it should go longer / have a sequel" path. Guess what. With a theme of hope, those kind of not quite question mark endings should be expected and enjoyed – because hope isn’t certainty, and filling in the blanks actually kills the theme. Plus, that’s my favourite ending type – where I get to apply my imagination to the question of what happens next.
All stories should reach catharsis (in the literary sense) but that doesn't require a book-end conclusion to neatly tie everything together. The character reaching closure doesn't negate what has happened to them. For example, a character might be reunited with their lost daughter (catharsis!) but the methods of reunion will have altered their relationship (ambiguous conclusion.)
The one thing that tripped me up on a number of the stories were the amount of authors who told me what was going on rather than showing me. For example: don't tell me that this person is lonely, show me their physical dejection, their psychological projection, how their actions result from their situation or even consolidate it. That city is deserted? Don't just tell me it's empty: was it recent? Then what about a lonely dinner cooling on a family table; is the character a citizen? describe how their memories of metropolitan life haunt the echoic temples. The examples are general, but you get the idea.
A quote I came across recently summerises this nicely:
"being told is an explanation, being shown is a revelation"
My suggestion was to burn them all down (Harvest)- Yes, the defenceless village protected by Seraphon Schtick, thanks for pointing it out, Warden. We really should find something strategic t protect in AoS. Realmgates maybe? Some arcane mineral? A near extinct colony of tasty grubs?
Ouch.
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All I would suggest would be to pick a mind set. Either go lizards with human emotions, or lizards with lizardy emotions.