IIRC Talon is in the Godbeast, but yeah, actually it has no points value.
Anyway, 3 carnos are fun.
If you are interested, I can do a quick overview of all our formations...
Nope, not rule of 1, and that stacks, so if you have 3 units of knights within 5 inches of an enemy they take the +3 to battleshock.Doesn't the battleshock test abide by the rule of one ? Or 3 units with 3banners can end up with a +3 to the battleshock ?
Nope, not rule of 1, and that stacks, so if you have 3 units of knights within 5 inches of an enemy they take the +3 to battleshock.
y usefulHey Trogdore, I am not the most seasoned AoS player on this forum but i've played TableTop games competitively for a decade. I would say that 30-40 man blocks would be a decent way to use Warriors, maybe even the best way. I would look to go back to the Bloodclaw formation if you want to run a big block. The best way to play Seraphon IMO is to stack buffs.
Here are some synergies you can use:
Skink Priest with Priestly Tappings : re-roll run, charge and saves
Sunblood: reroll to hit rolls against targeted enemy
Scar-Vet on Carnosaur - immediately make another attack for that model if a 6 to hit is rolled. This is particularly good with a 40 man block because you are rolling so many to hit dice. More chances to get a 6 are also created when you miss and then reroll due to the Sunblood.
Oldblood (on foot) - A unique ability that could really be useful for maximizing your charges and tricky movements.
I would say the Sunblood, Priest and Carnosaur make a large block of warriors a lot better. With the Priest and Sunblood active, you reroll everything except to wound.
The Sunclaw starhost is okay, but if you are looking to run a big block of Warriors I would go Bloodclaw and look to stack those buffs. I will mention that a lot of people prefer to pay up for Guard. They are more expensive, but they are also battleline, are easy to get a +2 re-rollable save and do a lot more damage.
Hope that helps a little!
If you are interested, I can do a quick overview of all our formations...
Yes please ! Go for it !
Hey Trogdore, I am not the most seasoned AoS player on this forum but i've played TableTop games competitively for a decade. I would say that 30-40 man blocks would be a decent way to use Warriors, maybe even the best way. I would look to go back to the Bloodclaw formation if you want to run a big block. The best way to play Seraphon IMO is to stack buffs.
Here are some synergies you can use:
Skink Priest with Priestly Tappings : re-roll run, charge and saves
Sunblood: reroll to hit rolls against targeted enemy
Scar-Vet on Carnosaur - immediately make another attack for that model if a 6 to hit is rolled. This is particularly good with a 40 man block because you are rolling so many to hit dice. More chances to get a 6 are also created when you miss and then reroll due to the Sunblood.
Oldblood (on foot) - A unique ability that could really be useful for maximizing your charges and tricky movements. ****Also allows rerolls to wound of 1!
I would say the Sunblood, Priest and Carnosaur make a large block of warriors a lot better. With the Priest and Sunblood active, you reroll everything except to wound.
The Sunclaw starhost is okay, but if you are looking to run a big block of Warriors I would go Bloodclaw and look to stack those buffs. I will mention that a lot of people prefer to pay up for Guard. They are more expensive, but they are also battleline, are easy to get a +2 re-rollable save and do a lot more damage.
Hope that helps a little!
Nope, not rule of 1, and that stacks, so if you have 3 units of knights within 5 inches of an enemy they take the +3 to battleshock.
So does that actually work against the Bloodroar ability of our Carnosaurs? Werid.