Greetings fellow cold blooded kin,
I am preparing for a coming important Tourney, I am known as the unlucky one within my group for the epic rolls so I try to minimise luck as much as possible. This list is something I am thinking of using. I will be playing a few games on Friday and will post my report here to asses my games.
HEROES
Saurus Sunblood (general)
Saurus Scar-Veteran on Carnosaur
Saurus Eternity Warden
Skink Starpriest
Skink Priest
UNITS
Saurus Guard x10
Saurus Guard x10
Saurus Guard x10
Ripperdactyl Riders x6
Skinks x10
Skinks x10
BATTALION
Shadowstrike Starhost
Eternal Starhost
1960 TOTAL PTS
The army basically is a combo hammer + anvil with a taz devil to create chaos
First the hammer + anvil
The saurus Guards is my centre with the whole company of heroes around them to keep the buffs up. The 3 saurus units will enjoy a 2+ save from the heroes, and the eternal starhost ability.
Apart from that there is 4 other buffs
1. from the sunblood one unit will get to reroll to hit in CC
2. from the priest on a 4+ one unit gets to reroll charge, run and SAVES!
3. from the Warden a 5" bubble that allows the Saurus Guard units to get +1 attack giving them 3 base attacks
4. from the battalion all the guards gets D3 wounds per attack if they did not move that turn.
My plan with this is to use the as a slow tank slowly moving up in uniform while keeping everyone within range of the buff bubbles. Their job is to take the hit or steamroll thru the opponents ranks.
The Taz Devil
The Ripperdactyl Riders are there create chaos. Their job is to swoop down and attack the opponent at their rear taking down as many as they can. I know they are slightly weaker now but they can still down a lot of things in the turn they come in. Being able to literally deep strike 3" away from the enemy and have a +1 to wound along with the other buffs like reroll hits, wounds, and the toad.
The skinks have the important role to capture objectives while the rest move in and destroy
I hope it works but do let me know of any other ideas of if it wont work as i think it should
Will post a batrep tomorrow.
reg
Faizal
I am preparing for a coming important Tourney, I am known as the unlucky one within my group for the epic rolls so I try to minimise luck as much as possible. This list is something I am thinking of using. I will be playing a few games on Friday and will post my report here to asses my games.
HEROES
Saurus Sunblood (general)
Saurus Scar-Veteran on Carnosaur
Saurus Eternity Warden
Skink Starpriest
Skink Priest
UNITS
Saurus Guard x10
Saurus Guard x10
Saurus Guard x10
Ripperdactyl Riders x6
Skinks x10
Skinks x10
BATTALION
Shadowstrike Starhost
Eternal Starhost
1960 TOTAL PTS
The army basically is a combo hammer + anvil with a taz devil to create chaos
First the hammer + anvil
The saurus Guards is my centre with the whole company of heroes around them to keep the buffs up. The 3 saurus units will enjoy a 2+ save from the heroes, and the eternal starhost ability.
Apart from that there is 4 other buffs
1. from the sunblood one unit will get to reroll to hit in CC
2. from the priest on a 4+ one unit gets to reroll charge, run and SAVES!
3. from the Warden a 5" bubble that allows the Saurus Guard units to get +1 attack giving them 3 base attacks
4. from the battalion all the guards gets D3 wounds per attack if they did not move that turn.
My plan with this is to use the as a slow tank slowly moving up in uniform while keeping everyone within range of the buff bubbles. Their job is to take the hit or steamroll thru the opponents ranks.
The Taz Devil
The Ripperdactyl Riders are there create chaos. Their job is to swoop down and attack the opponent at their rear taking down as many as they can. I know they are slightly weaker now but they can still down a lot of things in the turn they come in. Being able to literally deep strike 3" away from the enemy and have a +1 to wound along with the other buffs like reroll hits, wounds, and the toad.
The skinks have the important role to capture objectives while the rest move in and destroy
I hope it works but do let me know of any other ideas of if it wont work as i think it should
Will post a batrep tomorrow.
reg
Faizal
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