Terradon
Nielspeterdejong
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So I've bought a unit of Skink archers, but I noticed in Seraphon that they now have boltspitters. I decided that I'd just say that archers are boltspitters, and use them.
But then I saw that skink boltspitters often had clubs, and not shields. I first decided to give my skink boltspitters shields, because with their defense of 6 the shield would be pretty handy against -1 rend units. Since it would allow me to roll 6 and save on the defence. Whereas if they had rend I could not roll save against it at all (is that right?) if the skink boltspitters had clubs.
Are there two types of skinks: javalins with shields, and boltspitters with clubs? Or can you mix it? (in my case pretend to mix it). And is it possible to save against a attack on a 6 regardless of the defense? Or not?
But then I saw that skink boltspitters often had clubs, and not shields. I first decided to give my skink boltspitters shields, because with their defense of 6 the shield would be pretty handy against -1 rend units. Since it would allow me to roll 6 and save on the defence. Whereas if they had rend I could not roll save against it at all (is that right?) if the skink boltspitters had clubs.
Are there two types of skinks: javalins with shields, and boltspitters with clubs? Or can you mix it? (in my case pretend to mix it). And is it possible to save against a attack on a 6 regardless of the defense? Or not?