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8th Ed. Fiery Con / high magic lore attribute question

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wildsaint

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so i have a question.

if i cast Fiery convication sucessfully and then use the lore attribute to swap it ou for a new spell at the end of the magic phase, does it still remain in play?
 
Yes it does, as the spell is resolved before you swap for a new one. It only ends if the target is dead, your Slann gets removed or you choose to end it!
 
Yes it does, as the spell is resolved before you swap for a new one. It only ends if the target is dead, your Slann gets removed or you choose to end it!
Agreed.
 
interesting as that was my view.

the view of the chaos player was that it didnt. he referred to a some text in the brb on remains in play spells that the wizard needs to keep a little concentration each magic phase to keep it going and hence if you swap it out then you lose the knowledge of the spell to do that.
 
I'd actually argue that as well. Kinda makes sense, but it's a tough situation. Probably better to just flip a coin or roll a dice and then agree that way.
 
The sentence with the "little concentration" is more a fluff-logic reason, why the wizard can't cast the spell again while it's in effect. (Btw, where does it say that the little concentration can't be kept up when the spell is forgotten? Wizard is still fully able to concentrate)
The BRB states pretty clearly that a "Remains in Play" spell -> remains in play ;) as long as the wizard is alive, the target is alive and the wizard doesn't choose to end it.
There is nothing stating, that it ends when the wizard forgets the spell (like swapping or the "power drain" miscast).
 
Yes it does, as the spell is resolved before you swap for a new one. It only ends if the target is dead, your Slann gets removed or you choose to end it!

It can also end when your opponent dispels it.

interesting as that was my view.

the view of the chaos player was that it didnt. he referred to a some text in the brb on remains in play spells that the wizard needs to keep a little concentration each magic phase to keep it going and hence if you swap it out then you lose the knowledge of the spell to do that.

Here's the best argument I can come up with to counter this.

If the Slann cast the spell with Irresistible Force, scored a miscast that caused him to "forget" that spell, would the spell no longer remain in play.
Of course not. A miscast does not prevent the spell from functioning as normal. Therefore you don't have to "known" the spell to maintain it.

Or you can be a RAW purist. The rulebook clearly states what factors can shut down an Remains in Play and caster forgets the spell is not on the list.
 
Thanks for the input everyone. I think the crowd on here are a balanced bunch and the resounding verdict seems to swing towards " Remains in play".

i feel less guilty about standing my ground on this issue.
 
i feel less guilty about standing my ground on this issue.

It's not an unfair spell by any means. It's really hard to cast and Strength 4 won't chew through Chaos Warriors very fast. It's mediocre-ness is WHY you generally want to swap it out after one casting.
 
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