...the new background sounds like a more boring version of our previous one which got casually retconned out of existence by all that "we had a fleet of space ships all along" nonsense. No sinister manipulations to further the grand plan, no tragic aspect of being stranded and cut off from the original creators of that plan, and left trying to fit it together from a few fragments. None of the historical conflicts with skaven and treasure hunters. Just sitting in the poles guarding the warpgates. In short, nothing of interest, ...
The new rulebook for AoS only appears to give brief a summary of each faction and the world as a whole (given that the rumours are true), so I wouldn't lay down judgement just yet. I expect further expansion on the fluff will follow with further releases.
If AoS goes well I can see them doing supplements and mini-dexes. A smaller book with rules for a few new units, as we have seen with the new Skitarii, Harlequins etc
This is what I expect, and hope for if the lack of LM content is true.
Aaaaah...I'm not havin' it. All round bases? Nope. WAAAAAAY too many models for that. Pick anything you want? Nope. I'm not playing power-gaming, net-listers.
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Well, it does say "legacy" models are allowed to have square bases so it's not as if you'd have to re-base everything. I'm equally unsure about this "un-bounded" gameplay style however. Would rather hope we could avoid cheesey lists as much as possible.
I don't really understand why they're supposedly moving away from the tried and true stat-line. 40k (i.e. the successful version) still uses it as well as many of the same rules as WHFB. Still has army factions. Points Values. Army Books. FLUFF. Lol. I may be playing Oldhammer for the rest of my life. Just as long as they keep making them Lizzy models!
Well, the stat-line intuitively looks the same besides a name change (Melee = WS, Range = BS, Might = Strength, etc.) and the absence of Leadership and Movement. I expect the lack of Ld values could be indicative of the "no more combat resolution". On the one hand I found that combat resolution added an extra layer of depth; something else that could be turned to your advantage or to plan against. However, I understand how dropping it could stream-line the game...
There was a great game called Warhammer... this is not it! This is not it!
I can't really judge the new game based on an incomplete set of rumours, but this is definitely not 9th edition. If this turns out to be true, it is a completely different game. It may good, it may be bad, but it is not an edition to edition transition. The question becomes do you want to play a new game?
Yes. I would play it. I don't think I could effectively judge a new game system without..well.. playing a few games with it. If anything it's a new way to play. If it turns out to be horrible I still have 8th ed.
Talking about the validity of the rumours themselves, the post was in response to someone who was ostensibly quoting their GW rep. I can't understand why they would contradict their post (explicitly about mixed bases) as I don't see why GW would tell a rep conflicting information less than a month before the big release. I can, however, see confusion between rumour mongers where a) the ability to play very small-scale games could be confused with new skirmish rules, and b) a mixed base system could be confused with round-bases only but where "legacy" bases are allowed.
Also, the poster did say that he
only looked at the beginning and end pages with a few in-between (see his post history here:
http://www.dakkadakka.com/dakkaforum/posts/listByUser/0/96190/6.page). I don't think that's enough to create a cohesive picture or review of any new game system, so I wouldn't be surprised if this turned out to be half-truths.
Hey I thought I would chime in as best I could..not a gamer but a painter and collector. There are some stranger rumours to from others claiming at length to have read or seen books relating to AoS and the 9th edition. I just read that in one of the games that things take place in a formless void..where models basically float to attack each other when u move..unless you can fly then u stand a better chance. Oh and it gets weirder or interesting depending on how u look at it..scenery also floats and moves..I assume a building then can float into your model and either kill it or cause an obstacle. Even more odd is that the new game system takes place on round tables..lol and we thought we would get squatted and got worried...now we need round tables to play on. Oh and apparently when you use magic, because you are floating, the power of the spell sends you moving backwards or off into another direction..if your model glides of the table from a spell...that model is destroyed in the void. Like I said I am not a gamer, but the poster of this new info again claimed to have seen a book, and listed a ton of rules,and stats. I will only believe these things when GW makes announcements..until then my lizards are happy and doing well since the end times lol
Lol. This I find hard to believe. I honestly thought you were just making a joke until I discovered this rumour was actually tropsing around Warseer and Dakka. Ugh.
