Cold One
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I’m back and it’s time to do this. Been very busy and this took forever to write, but nonetheless here it is.
So without further ado, let’s get to the fluff of what happened in End Times: Archaon. Note I will be adding parts in from the additional fluff book Lord of the End Times that you could buy.
Middenheim
Our story begins in the falling of the city of the White Wolf. Here we receive a much more detailed version of the fall of the city from Gregor Martark’s perspective (the last Supreme Patriarch of the Empire) and see a number of encounters. Valten slaughters virtually every Chaos special character not mentioned in any of the other books, leading to him killing individuals like Wulfrik the Wanderer. Also for those fans of Brunner the Bounty Hunter out there, this book reveals that he fought in Middenheim like a boss and managed to put a few blows in on Archaon before he fell to the Slayer of Kings.
Middenheim falls and a number of survivors escapes. One of these survivors is a man named Wendel Volker (who was a character from Sigmar’s Blood and the Rise of Nagash) who took a portion of Ulric’s flame into him. See the Thanquol post for more details of the destruction of Middenheim.
In the prologue for the book we learn the fate of the rest of the world, which is basically that everything not crushed and burned by the destruction of the Chaos moon has been conquered by Skaven or orcs and golbins to the east. A brief mention is given that although it is known that Lustria was destroyed, none know what befell the Lizardmen themselves.
This prologue ends by examining that Nagash has returned to Sylvania to absorb the power he grounded there, all of the Elves have rallied to Athel Loren as their final sanctuary, and all that remains of the Empire, the Dwarfs, and Bretonnia are fighting in Averheim. Also we see Kairos Fateweaver is murdered by Archaon who sacrifices the greater daemon to Khorne, which pleases the Blood God enough to send the head of his Blood Hunt, Ka’Bandha of the Third Host.
Averheim
In Averheim the situation is desperate beyond measure. The city is under assault by the greatest of what remains of Tzeentch’s forces led by Vilitch the Cursling. Hellcannon batteries slam into the city that contains the Karl Franz the Emperor and all of his remaining allies. He is not alone, however, with him has ridden Ludwig Schwarzhelm, the Bretonnian’s led by Jerrod who was a friend of King Leon and leads the Bretonnian cavalry even now to the end of the world, and the remainder of the Dwarfs from the East led by the Slayer King Ungrim Ironfist as well as a throng of Dwarfs and their war machines from Zhufbar. As such, this alliance of three nations stands against the horde of the Cursling.
Epic battles raged across the city as each of the great nations held a wall against the tide of Skaven, Beastmen, Daemons, and Warriors of Chaos assaulting them from without. However it became clear that so long as the batteries continued firing, the city’s walls would eventually collapse leading to the fall of the last city. So Karl Franz reached deep into the Lore of Heavens to form a swirling vortex of magic to teleport him and his personal army through to the ruined city of Bolgen to take out the largest concentration of Hellcannons and hopefully break the siege.
The battle for Bolgen begins. Karl Franz had some luck in that before coming to the city Vilitch had begun a ritual to ripe upon a portal to the Realm of Chaos for reinforcements just before the attack began, causing him to be forced to maintain the portal instead of defending his camp. The forces of Order crash into the camp and tear it to shreds, collapsing and free a massive amount of hellcannons and breaking the backbone of Vilitch’s siege. The Chaos champion finishes his ritual summoning, but due to the attack it is not nearly as successful as he desired and the horde that attacks is beaten back by the Emperor’s troops as they all retreat back through Karl Franz’s portal to Averheim. Vilitch in a rage attempts to follow them, but gets trapped within the portal as both sides close about him. He finds himself in the crystal maze of Tzeentch and is informed the God of hope as seen fit to grant his request, which confuses Vilitch as he didn’t make any request. To his horror, his conjoined twin was the one who prayed to Tzeentch to reverse their fortunes, so now the brother becomes whole of mind again and Vilitch devolves into a drooling, mindless attachment. Thomas (his brother) then leads them out of the Realm of Chaos to fates unknown.
As he’s escaping Bolgen, the Emperor sees far on the horizon an army without end marching on his last city. Archaon Everchosen has come with his massive hordes to end this war.
The Emperor in desperation sends a plea to Vlad von Castein and Nagash for aid in holding back the tide of Chaos and helping them defend Averheim. Nagash quickly decides the matter is beneath him and he couldn’t care less if Averheim falls. However, Vlad decides to ride to the city’s defense and he is joined by his student and former Supreme Patriarch Balthasar Gelt. Gelt spends his time approaching the city purging his mind of all knowledge of the lore of Necromancy and feels much of his old strength return as he gets closer to Averheim, recalling the feel of the Lore of Metal and allowing it to surge through him.
Archaon’s army arrives at the field before Averheim and it is abundantly clear that this host in service to the Blood God rather than Chaos Undivided as was Archaon’s usual way of things. With this new horde at his command, Archaon moves in on the city, his generals being Skarr Bloodwrath (new special character), Valkia the Gorequeen, and Scyla Anfingrimm (the spawn of chaos special character from WoC book).
The assault begins, instead of the lengthy siege expected by the defenders, the horde of Archaon hurls itself in its entirety at the walls with no regard for strategy or tactics. As massive monsters and siege weapons grant access to the walls and tearing the gates apart. Despite the sky-darkening amount of shot coming from the defenders it becomes quite clear Averheim is going to be overwhelmed. The Emperor speaks with Jerrod of Bretonnia and the two decide upon a final charge in an attempt to kill the Everchosen. Meanwhile Ungrim the Incarnate of Fire and Gotri Hammerson, Runelord of Zhufbar fight on the walls in an attempt to stifle the hordes coming at them.
The dwarfs fight a brave battles amongst the walls, Ungrim leading them in mighty battles as they destroy wave after wave of blood-crazed enemies. Eventually he ends up dueling the mighty Scyla, but the beast was no match and Ungrim sends the wicked spawn to his death. The dwarfs rally once more and push to help the Emperor kill Archaon.
Duke Jerrod rides in alongside Ludwig and Karl Franz directly into the Swords of Chaos, Archaon’s personal guard. As the battle continues, the combination of Bretonnian charges and Imperial gunnery barrages slaughters wave after wave of northmen, but alas more always come. Duke Jerrod lances and kills Skarr Bloodwrath (though he’ll be more important later) and continues the fight. The Emperor Karl Franz and Archaon begin their duel.
Balthasar Gelt arrives amongst the slaughter and moves to support the dwarfs. Refusing to give in to the desire to use Necromancy, he reached deep into the Wind of Chamon (Metal) and went to the Dwarfs aid, blasting the enemy with searing magic and bringing the Dwarfs Runework back to life to help them power through their enemies.
Meanwhile, the charge of the Emperor carried him onwards closer to Archaon. As the two became close to one another, Valkia descends from the sky and crashes into Ludwig Schwarzhelm, desiring to claim his skull for Khorne. The two battle and Ludwig appears to gain the upper-hand before Valkia dismounts and disarms him. As a final act of defiance, Ludwig brings the Imperial Standard up and impales Valkia on it as she charged and pierced his heart with her spear. Both die. Roughly at this point, the Emperor and Archaon finally charge one another.
The Dwarfs continue fighting with Gelt in their midst. After some moral deliberation, Gelt decides to take in the Wind of Metal he can feel gathering about him and becomes the Incarnate of Metal. At this point he begins to cast his ultimate spell, known as “The Crucible.”
Karl Franz and Archaon battle one another in a duel to decide the fate of all things. As Karl Franz unleashes lightning and Archaon unleashing the terrible sorceries of Tzeentch, hammer of lightning clashing against the Slayer of Kings, Deathclaw vying against Dorghor the battle around them raged. However, as the Emperor manages to score a blow on Archaon he leaves his own defenses open, which results in Archaon lashing out and managing to disable Deathwing, casting Karl Franz to the ground. Archaon rides down the Emperor and slashes a gash in the man’s shoulder before some dialogue takes place. This results in Archaon using the power of Tzeentch to strip the power of Azyr (Heavens) from Karl Franz and casting it back into the void. He then prepares to strike the killing blow, but this is the exact moment Gelt’s spell goes off.
The Crucible is a mighty spell that allows a sorcerer to turn those around him into living metal and then melt them, using the winds of magic to then teleport them to a new location where they then reform into normal flesh and blood, thus did the Imperial and Bretonnian forces receive a massive unexpected group of Dwarf reinforcements right in the center of the battle. The dwarfs crashed into the forces of Archaon’s host and just as Archaon brings his sword down to end Karl Franz, Ungrim Ironfist runs up and deflects the strike, then proceeds to beat Archaon back with a flurry of blows.
Despite this, Averheim has fallen and all who reside within are doomed to die no matter how hard they may fight at this point. Gelt summons a massive barrier of silver to protect the remaining defenders as they discuss a strategy. After a brief conversation, the allies of Order decide their best option is to flee, however not everyone will be able to be transported by Gelt’s spell. So Ungrim Ironfist offers that he and his slayer host from the World Edge Mountains will stand and fight till the very end. So Gelt teleports the remaining defenders south of the city and they all begin to flee towards Athel Loren. Ungrim Ironfist battles against Archaon’s hordes but despite having the Lore of Fire he falls and the lore escapes back into the world. With his death, Ironfist scorches Averheim and kills most everyone within.
Vlad marks the death of Ironfist but arrives too late to aid the Emperor and his allies, so he returns to Sylvania.
So without further ado, let’s get to the fluff of what happened in End Times: Archaon. Note I will be adding parts in from the additional fluff book Lord of the End Times that you could buy.
Middenheim
Our story begins in the falling of the city of the White Wolf. Here we receive a much more detailed version of the fall of the city from Gregor Martark’s perspective (the last Supreme Patriarch of the Empire) and see a number of encounters. Valten slaughters virtually every Chaos special character not mentioned in any of the other books, leading to him killing individuals like Wulfrik the Wanderer. Also for those fans of Brunner the Bounty Hunter out there, this book reveals that he fought in Middenheim like a boss and managed to put a few blows in on Archaon before he fell to the Slayer of Kings.
Middenheim falls and a number of survivors escapes. One of these survivors is a man named Wendel Volker (who was a character from Sigmar’s Blood and the Rise of Nagash) who took a portion of Ulric’s flame into him. See the Thanquol post for more details of the destruction of Middenheim.
In the prologue for the book we learn the fate of the rest of the world, which is basically that everything not crushed and burned by the destruction of the Chaos moon has been conquered by Skaven or orcs and golbins to the east. A brief mention is given that although it is known that Lustria was destroyed, none know what befell the Lizardmen themselves.
This prologue ends by examining that Nagash has returned to Sylvania to absorb the power he grounded there, all of the Elves have rallied to Athel Loren as their final sanctuary, and all that remains of the Empire, the Dwarfs, and Bretonnia are fighting in Averheim. Also we see Kairos Fateweaver is murdered by Archaon who sacrifices the greater daemon to Khorne, which pleases the Blood God enough to send the head of his Blood Hunt, Ka’Bandha of the Third Host.
Averheim
In Averheim the situation is desperate beyond measure. The city is under assault by the greatest of what remains of Tzeentch’s forces led by Vilitch the Cursling. Hellcannon batteries slam into the city that contains the Karl Franz the Emperor and all of his remaining allies. He is not alone, however, with him has ridden Ludwig Schwarzhelm, the Bretonnian’s led by Jerrod who was a friend of King Leon and leads the Bretonnian cavalry even now to the end of the world, and the remainder of the Dwarfs from the East led by the Slayer King Ungrim Ironfist as well as a throng of Dwarfs and their war machines from Zhufbar. As such, this alliance of three nations stands against the horde of the Cursling.
Epic battles raged across the city as each of the great nations held a wall against the tide of Skaven, Beastmen, Daemons, and Warriors of Chaos assaulting them from without. However it became clear that so long as the batteries continued firing, the city’s walls would eventually collapse leading to the fall of the last city. So Karl Franz reached deep into the Lore of Heavens to form a swirling vortex of magic to teleport him and his personal army through to the ruined city of Bolgen to take out the largest concentration of Hellcannons and hopefully break the siege.
The battle for Bolgen begins. Karl Franz had some luck in that before coming to the city Vilitch had begun a ritual to ripe upon a portal to the Realm of Chaos for reinforcements just before the attack began, causing him to be forced to maintain the portal instead of defending his camp. The forces of Order crash into the camp and tear it to shreds, collapsing and free a massive amount of hellcannons and breaking the backbone of Vilitch’s siege. The Chaos champion finishes his ritual summoning, but due to the attack it is not nearly as successful as he desired and the horde that attacks is beaten back by the Emperor’s troops as they all retreat back through Karl Franz’s portal to Averheim. Vilitch in a rage attempts to follow them, but gets trapped within the portal as both sides close about him. He finds himself in the crystal maze of Tzeentch and is informed the God of hope as seen fit to grant his request, which confuses Vilitch as he didn’t make any request. To his horror, his conjoined twin was the one who prayed to Tzeentch to reverse their fortunes, so now the brother becomes whole of mind again and Vilitch devolves into a drooling, mindless attachment. Thomas (his brother) then leads them out of the Realm of Chaos to fates unknown.
As he’s escaping Bolgen, the Emperor sees far on the horizon an army without end marching on his last city. Archaon Everchosen has come with his massive hordes to end this war.
The Emperor in desperation sends a plea to Vlad von Castein and Nagash for aid in holding back the tide of Chaos and helping them defend Averheim. Nagash quickly decides the matter is beneath him and he couldn’t care less if Averheim falls. However, Vlad decides to ride to the city’s defense and he is joined by his student and former Supreme Patriarch Balthasar Gelt. Gelt spends his time approaching the city purging his mind of all knowledge of the lore of Necromancy and feels much of his old strength return as he gets closer to Averheim, recalling the feel of the Lore of Metal and allowing it to surge through him.
Archaon’s army arrives at the field before Averheim and it is abundantly clear that this host in service to the Blood God rather than Chaos Undivided as was Archaon’s usual way of things. With this new horde at his command, Archaon moves in on the city, his generals being Skarr Bloodwrath (new special character), Valkia the Gorequeen, and Scyla Anfingrimm (the spawn of chaos special character from WoC book).
The assault begins, instead of the lengthy siege expected by the defenders, the horde of Archaon hurls itself in its entirety at the walls with no regard for strategy or tactics. As massive monsters and siege weapons grant access to the walls and tearing the gates apart. Despite the sky-darkening amount of shot coming from the defenders it becomes quite clear Averheim is going to be overwhelmed. The Emperor speaks with Jerrod of Bretonnia and the two decide upon a final charge in an attempt to kill the Everchosen. Meanwhile Ungrim the Incarnate of Fire and Gotri Hammerson, Runelord of Zhufbar fight on the walls in an attempt to stifle the hordes coming at them.
The dwarfs fight a brave battles amongst the walls, Ungrim leading them in mighty battles as they destroy wave after wave of blood-crazed enemies. Eventually he ends up dueling the mighty Scyla, but the beast was no match and Ungrim sends the wicked spawn to his death. The dwarfs rally once more and push to help the Emperor kill Archaon.
Duke Jerrod rides in alongside Ludwig and Karl Franz directly into the Swords of Chaos, Archaon’s personal guard. As the battle continues, the combination of Bretonnian charges and Imperial gunnery barrages slaughters wave after wave of northmen, but alas more always come. Duke Jerrod lances and kills Skarr Bloodwrath (though he’ll be more important later) and continues the fight. The Emperor Karl Franz and Archaon begin their duel.
Balthasar Gelt arrives amongst the slaughter and moves to support the dwarfs. Refusing to give in to the desire to use Necromancy, he reached deep into the Wind of Chamon (Metal) and went to the Dwarfs aid, blasting the enemy with searing magic and bringing the Dwarfs Runework back to life to help them power through their enemies.
Meanwhile, the charge of the Emperor carried him onwards closer to Archaon. As the two became close to one another, Valkia descends from the sky and crashes into Ludwig Schwarzhelm, desiring to claim his skull for Khorne. The two battle and Ludwig appears to gain the upper-hand before Valkia dismounts and disarms him. As a final act of defiance, Ludwig brings the Imperial Standard up and impales Valkia on it as she charged and pierced his heart with her spear. Both die. Roughly at this point, the Emperor and Archaon finally charge one another.
The Dwarfs continue fighting with Gelt in their midst. After some moral deliberation, Gelt decides to take in the Wind of Metal he can feel gathering about him and becomes the Incarnate of Metal. At this point he begins to cast his ultimate spell, known as “The Crucible.”
Karl Franz and Archaon battle one another in a duel to decide the fate of all things. As Karl Franz unleashes lightning and Archaon unleashing the terrible sorceries of Tzeentch, hammer of lightning clashing against the Slayer of Kings, Deathclaw vying against Dorghor the battle around them raged. However, as the Emperor manages to score a blow on Archaon he leaves his own defenses open, which results in Archaon lashing out and managing to disable Deathwing, casting Karl Franz to the ground. Archaon rides down the Emperor and slashes a gash in the man’s shoulder before some dialogue takes place. This results in Archaon using the power of Tzeentch to strip the power of Azyr (Heavens) from Karl Franz and casting it back into the void. He then prepares to strike the killing blow, but this is the exact moment Gelt’s spell goes off.
The Crucible is a mighty spell that allows a sorcerer to turn those around him into living metal and then melt them, using the winds of magic to then teleport them to a new location where they then reform into normal flesh and blood, thus did the Imperial and Bretonnian forces receive a massive unexpected group of Dwarf reinforcements right in the center of the battle. The dwarfs crashed into the forces of Archaon’s host and just as Archaon brings his sword down to end Karl Franz, Ungrim Ironfist runs up and deflects the strike, then proceeds to beat Archaon back with a flurry of blows.
Despite this, Averheim has fallen and all who reside within are doomed to die no matter how hard they may fight at this point. Gelt summons a massive barrier of silver to protect the remaining defenders as they discuss a strategy. After a brief conversation, the allies of Order decide their best option is to flee, however not everyone will be able to be transported by Gelt’s spell. So Ungrim Ironfist offers that he and his slayer host from the World Edge Mountains will stand and fight till the very end. So Gelt teleports the remaining defenders south of the city and they all begin to flee towards Athel Loren. Ungrim Ironfist battles against Archaon’s hordes but despite having the Lore of Fire he falls and the lore escapes back into the world. With his death, Ironfist scorches Averheim and kills most everyone within.
Vlad marks the death of Ironfist but arrives too late to aid the Emperor and his allies, so he returns to Sylvania.