Hey y'all! Finally decided to give this painting blog thing a go, not sure if i'll be very consistent in the updates but I'll try my best! I managed to get a hold of some old pics, when I started painting my Seraphon army and then my Tzeentch stuff. I should be able to post them here so you'll be able to see everything I've done (or almost) up until today and then I will update this blog as I keep working on stuff! I'll post the first pics soon, starting with the first few models I've ever painted!
Allright, here are the very first models I have done when I first started the hobby; The Saurus Warriors. They were based on the Dracothion painting scheme form the battletome and I was very limited on the different paints I could use at the time. I think they turned out ok, but I do want to re-skin them at some point.
Next up was the Slann, but I can't find any pictures of when I was painting him and I'm currently working on him to freshen him up a bit. Pics will happen at some point! Anyways, after that I tackled my first big model, The Scar-Vet on Carnosaur! Gotta say that this was a blast painting back in the day, but I had not yet grasped much of the shading potential for his belly and all. I think he could get some more details done, which I will do at some point.
I then tackled some Ripperdactyls and I gotta say I really like how they turned out! Was not sure about the wings but the more and more I see them in action I can't help but appreciate those little designs
At that point I'd taken a big break from painting, trying to play more games and get new models. That's about the time when I started amassing Tzeentch stuff and Shadespire had just came out. My friend had gotten the core game and we tried it together and instantly loved it, so I had to get a warband of my own! I had a REALLY tough time painting their armor. This wasn't something I had experienced before and I couldn't decide on how I wanted to do them. I think I rebased the armor TWICE before finally deciding on the black theme. Longest 4 model painting of my life!
Next up were my chameleon skinks, and at this point I felt my painting skills had improved. Great feeling!
Still got many more pictures of Seraphon stuff coming this weekend! I'm trying to keep these posts in chronological order, as far as I can remember! Then I'll get to the Tzeentch stuff, and then we're probably going to be in the present day! From that point on it'll be real-time progress, not just pictures of finished stuff
The Saurus Knights were next after that. Took me quite some time to plaint them, as I would lose motivation in between each cold one model... Finally gave it a big push and I like how they turned out, even tho I do want to go and retouch the riders at some point, just like the saurus warriors.
I eventually got myself a nice deal on internet for a Troglodon, and I just loved painting the model. My understanding of the different painting techniques had gotten way better, especially if compared to his Scar-vet on Carnosaur counterpart. I had also decided on how I wanted my bases, going for a basic desert theme. I used the GW texture paint Armaggeddon dunes, which you can see on the base still drying.
Here is my balewind vortex I've done. Went for a pretty basic paint scheme. The whirlwind of energy was a lot of fun to drybrush!
Now at this point (around oct/nov 2017), I started painting my Tzeentch army, and I was very excited to start with the centerpiece model of my army; The Lord of Change. I was very eager to paint this model as I saw in it the biggest challenge yet for me. I watched alot of the painting tutorial from GW with Duncan, thinking I could use his techniques while using my own color scheme, but I ended up falling in love with the default color scheme in the video and so I (roughly) used the same paints! Lots of hours later, I had this big guy painted! The only thing missing in this photo are the blue gems I've painted when I finally tried the techniqual paints. Soulstone blue I think it is called. I'll try to post un updated pic with the gems painted, really adds to the model!