Carnasaur
Nart
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If situation isn't going to bad, I will be facing Tzeentch on Sunday. But I can't really come up with a list which I like.
I never faced tzeentch since new battletome. And it looks a bit crazy. Tons of damage from both MWs and shooting and going in melee will hurt myself.
The list will be, most likely, flamer spam with LoC. I think, that I want to be as far from them as possible, so my idea is tanking Thunderlizard double basties, EotG, Razrodons (!) in Thunderquake templehost, Kroak and some support. The idea is to try to get flamers with superior 24 range. Also, basties are bad targets for them, because good saves. MWs are a problem, but all seraphon list suffer from them. I want razordons because of range too. Salamanders will be fried alive if they get too close. I also don't want to take skink horde for the same reason. Mortals will hurt, but maybe EotG will provide some healing. Don't think that there's any reason to take endless spells too.
But I will be really greatful to hear advise from experienced players.
I never faced tzeentch since new battletome. And it looks a bit crazy. Tons of damage from both MWs and shooting and going in melee will hurt myself.
The list will be, most likely, flamer spam with LoC. I think, that I want to be as far from them as possible, so my idea is tanking Thunderlizard double basties, EotG, Razrodons (!) in Thunderquake templehost, Kroak and some support. The idea is to try to get flamers with superior 24 range. Also, basties are bad targets for them, because good saves. MWs are a problem, but all seraphon list suffer from them. I want razordons because of range too. Salamanders will be fried alive if they get too close. I also don't want to take skink horde for the same reason. Mortals will hurt, but maybe EotG will provide some healing. Don't think that there's any reason to take endless spells too.
But I will be really greatful to hear advise from experienced players.