There is nothing in our army that can fight executioners. Absolutely NOTHING. And witch elves (and spears to an extent) will rinse saurus, and witches will destroy anything less than a 2+ armour.
As sad as it is, the answer to DE (I think) lies I'm the same place as how we deal with everything - magic, shooting and cowboys. Skirmishers and salamanders will blow the infantry away if given time, and cowboys can pose a threat to the lower strength stuff (even hydras at a push).
Did you not manage to get fiery convocation off on the execs? They wouldn't have like that!
I think our biggest problem is the warlock bus. Several characters in a unit of 10-15 warlocks (one char with magic res). All theory at the moment, but I literally think that unit can just do what it wants to our army, provided they doombolt the cowboys off. Even then, they're faster and gw-toting masters will likely do a number on them.
As sad as it is, the answer to DE (I think) lies I'm the same place as how we deal with everything - magic, shooting and cowboys. Skirmishers and salamanders will blow the infantry away if given time, and cowboys can pose a threat to the lower strength stuff (even hydras at a push).
Did you not manage to get fiery convocation off on the execs? They wouldn't have like that!
I think our biggest problem is the warlock bus. Several characters in a unit of 10-15 warlocks (one char with magic res). All theory at the moment, but I literally think that unit can just do what it wants to our army, provided they doombolt the cowboys off. Even then, they're faster and gw-toting masters will likely do a number on them.