In the event that the opponent shoots at my terradons with the repeater bolt thrower, they typically take down 1-3 wounds. This = 1 dead bird. The other 2 will dispatch of the crew the next time on the charge, or it may take 2 turns of combat to kill the crew with only 2 birds. Either way, my 90 point unit has tied up a 100 point unit's shooting (which means he isn't shooting at anything else), killed it, and my remaining birds are free to do whatever for the last 2-3 turns of the game. Additionally, they usually find a good soft target to drop rocks on as they fly over for the war machine charge, dealing a few wounds. They definitely earn their points back and then some.
I also make sure to place a couple of forests in my terrain deployment. Terradons fly up and sit 2 inches inside the forest, which makes them -1 to hit and often keeps all 3 alive. Next turn, they can charge out and deal with the machine.
I also make sure to place a couple of forests in my terrain deployment. Terradons fly up and sit 2 inches inside the forest, which makes them -1 to hit and often keeps all 3 alive. Next turn, they can charge out and deal with the machine.