So this is pretty much a standard lizardmen list as far as I can tell but with a nice amount of flexibility to it.
Lord:
Slann: 510
(BSB, warbanner, focused rumination, focus of mystery, becalming cogitation, cupped hands, bane head, scroll)
Heroes:
Skink priest: 430
(lvl 2, EotG, Scroll, plaque of Tepok)
Scar-vet: 124
(LA, GW, shield, charm of the jaguar)
Core:
x17 saurus warriors: 216
(standard, spears)
(3) x10 skink skirmishers: 70 each
Special:
x16 Temple guard: 270
x5 COR: 175
x3 terradon riders: 90
x5 chameleon skinks: 60
Rare:
(2) x1 salamander: 80 each
Total: 2245
PD: 9(+slann's free)
DD: 6
So with only 3 units coming out to be over 200 points, I have a lot of flexible, low cost,"trash" skirmisher units to get into my opponents way. But the expensive units I do have really pack a punch when I get them into fights on my terms.
C+C plz
Lord:
Slann: 510
(BSB, warbanner, focused rumination, focus of mystery, becalming cogitation, cupped hands, bane head, scroll)
Heroes:
Skink priest: 430
(lvl 2, EotG, Scroll, plaque of Tepok)
Scar-vet: 124
(LA, GW, shield, charm of the jaguar)
Core:
x17 saurus warriors: 216
(standard, spears)
(3) x10 skink skirmishers: 70 each
Special:
x16 Temple guard: 270
x5 COR: 175
x3 terradon riders: 90
x5 chameleon skinks: 60
Rare:
(2) x1 salamander: 80 each
Total: 2245
PD: 9(+slann's free)
DD: 6
So with only 3 units coming out to be over 200 points, I have a lot of flexible, low cost,"trash" skirmisher units to get into my opponents way. But the expensive units I do have really pack a punch when I get them into fights on my terms.
C+C plz