Ripperdactyl
Acehilator
Well-Known Member
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Character: Slann Mage-Priest - 435
Discipline of the Old Ones: Wandering Deliberations (40), Battle Standard Bearer (25),
Cupped Hands of the Old Ones (55), Ring of Ruby Ruin (30)
4x Signature Spell: The Summoning (Daemology), Drain Magic (High Magic), Storm Call (Elementalism), Monsoon (Lore of Lustria)
Core: Saurus Warriors x20 321 (Thrusting Spears, full command)
Core: Temple Guard x20 366 (full command, War Banner magic standard)
Core: Skink Skirmishers x10 50 (Javelins & Shields)
Core: Skink Skirmishers x10 50 (Javelins & Shields)
Special: Bastiladon 175 (Solar Engine)
Special: Bastiladon 175 (Solar Engine)
Special: Kroxigors 154 (Ancient)
Rare: Troglodon 200 (Illusion Signature Spell: Glittering Robe)
TOTAL: 1926
So yeah. Just build a giant castle (Trog center, one block of Saurus on each side, Slann behind, Bastis on the flanks to leverage Impervious Defense, run Skirmishers and Krox where needed), move to midboard and duke it out? Use Magic Missile spam to force the opponent to come closer if he tries to avoid the brawl.
I am not married to using the Trog, just want to build the model and try it out. Same with the Kroxigors really, but I guess I really need them to deal with large stuff.
For opponents, I foresee two or three Orcs&Goblins, one or two Tomb Kings, one Chorf and maybe one Empire/Bretonia/Wood Elves each.
First time I am playing anything WHFB related. No idea what I am doing, but on the other hand, not carrying around biases and preconceived notions from old editions either.
/edit: Made some changes. Now I have 74 points left over, 104 if I ditch the Ruby Ring. Not sure what to do with the points yet.
Discipline of the Old Ones: Wandering Deliberations (40), Battle Standard Bearer (25),
Cupped Hands of the Old Ones (55), Ring of Ruby Ruin (30)
4x Signature Spell: The Summoning (Daemology), Drain Magic (High Magic), Storm Call (Elementalism), Monsoon (Lore of Lustria)
Core: Saurus Warriors x20 321 (Thrusting Spears, full command)
Core: Temple Guard x20 366 (full command, War Banner magic standard)
Core: Skink Skirmishers x10 50 (Javelins & Shields)
Core: Skink Skirmishers x10 50 (Javelins & Shields)
Special: Bastiladon 175 (Solar Engine)
Special: Bastiladon 175 (Solar Engine)
Special: Kroxigors 154 (Ancient)
Rare: Troglodon 200 (Illusion Signature Spell: Glittering Robe)
TOTAL: 1926
So yeah. Just build a giant castle (Trog center, one block of Saurus on each side, Slann behind, Bastis on the flanks to leverage Impervious Defense, run Skirmishers and Krox where needed), move to midboard and duke it out? Use Magic Missile spam to force the opponent to come closer if he tries to avoid the brawl.
I am not married to using the Trog, just want to build the model and try it out. Same with the Kroxigors really, but I guess I really need them to deal with large stuff.
For opponents, I foresee two or three Orcs&Goblins, one or two Tomb Kings, one Chorf and maybe one Empire/Bretonia/Wood Elves each.
First time I am playing anything WHFB related. No idea what I am doing, but on the other hand, not carrying around biases and preconceived notions from old editions either.
/edit: Made some changes. Now I have 74 points left over, 104 if I ditch the Ruby Ring. Not sure what to do with the points yet.
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