Jungle Swarm
HerrMerklin
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This is the first time I am going to be playing in a Tourny, so any generic tips would be helpful too. I created this army list and I am wondering if I put too many points into Heroes and Lords. I usually don't have this problem because I've always known what army I am going up against but this time I and don't, so I feel most misguided. But here is my list.
Old Blood SHielD Blade of Realities
Coldone 6+ ward vs war machines unit too
Old Blood (General) HA 6+ ward; SHD +1 Attack; Flaming Attack -2 to defender's armor save
Skink Priest lvl 2 cupped hands of old ones
Ancient Stegadon
Skink Crew
Skink Priest lvl 2
Saurus Warrior(25) HW SHD spear CSM
Skink Skirm (10) HW Blowgun brave poison
Skink Skirm (10) HW Blowgun brave poison
Skinks(16) CSM HW Jav SHD poison
Cold One Rider(9) HW spear SHD Fear stupid CSM
Cold One
Salamander(3)
Skinks (12)
I like the magic of the Lizardmen, so usually I have a slann but there just weren't enough points to have a slann and Engine of the Gods and to have support guys in my units, which I have been told that they are important in the 8th ed.
Thanks.
Old Blood SHielD Blade of Realities
Coldone 6+ ward vs war machines unit too
Old Blood (General) HA 6+ ward; SHD +1 Attack; Flaming Attack -2 to defender's armor save
Skink Priest lvl 2 cupped hands of old ones
Ancient Stegadon
Skink Crew
Skink Priest lvl 2
Saurus Warrior(25) HW SHD spear CSM
Skink Skirm (10) HW Blowgun brave poison
Skink Skirm (10) HW Blowgun brave poison
Skinks(16) CSM HW Jav SHD poison
Cold One Rider(9) HW spear SHD Fear stupid CSM
Cold One
Salamander(3)
Skinks (12)
I like the magic of the Lizardmen, so usually I have a slann but there just weren't enough points to have a slann and Engine of the Gods and to have support guys in my units, which I have been told that they are important in the 8th ed.
Thanks.