Hi all, this will be my first game usaing temple guard and is 2000 points vs a mainly goblin list. would you take 11 TG or 16 the extra 80 points would sure come in handy somewhere else and im thinking i dont really want my slann in cc anyway do i?.
Arli said:I didn't know that fanatics were lost when their unit fled. Is that in their special rules? Just curious.
xisor said:with regards to the hide of the old ones my slann will be nearby also giving a reroll on the stupidity check with the new rules, i wouldnt have taken it before then. i only have 2 salamander models or would prolly taken another one. why would the saurus want the musician as i said im new to army so need all the help i can get but not sure what situation my saurus would benefit from the musician. i know about causing panic tests with sallys to kill off the fanatics but problem is with rerolls on tests from bsb they likely to stand and then release fanatics onto my salamanders which i dont want. i was thinking 50 points isnt a lot to charge up the middle and it can even march and throw javs when it gets closer
Xul said:u can drop 1 skink from the priest's unit.
Xul said:and I would be careful about the Hide of the old ones - lizards are cold blooded, but I've seen my cavalry stop in their tracks several times due to stupidity. I wouldn't like my main close combat block being stupid and taking that risk...
Xul said:I would probably swap that 25 skink unit for another krox in the other unit + something else. or combine with the other skink unit - could be a nice steadfast block, although 50 is maybe too many...
kroxigor01 said:Eg. High Elf Star Dragon. 6 S7 attacks, 2D6 S7 breath hits, D6 S7 stomp and the Princes attacks. Even if the Prince only has a lance, that is ~15 dead temple guard on average. Game over. This is an extreme example I know, but things like this can be done in this edition.
JohnMavrick said:I definately can concur with this. While it is unusual for you to fail a stupidity check I had a big 3K game which was the deciding battle to close a campaign between me and a dwarf gunline. I failed no less than three stupidity checks, two back to back at a critical moment.